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Searched refs:refineAlignment (Results 1 – 4 of 4) sorted by relevance

/external/llvm/include/llvm/CodeGen/
DMachineMemOperand.h193 void refineAlignment(const MachineMemOperand *MMO);
DSelectionDAGNodes.h1180 void refineAlignment(const MachineMemOperand *NewMMO) {
1181 MMO->refineAlignment(NewMMO);
/external/llvm/lib/CodeGen/SelectionDAG/
DSelectionDAG.cpp4778 cast<AtomicSDNode>(E)->refineAlignment(MMO); in getAtomic()
4983 cast<MemIntrinsicSDNode>(E)->refineAlignment(MMO); in getMemIntrinsicNode()
5109 cast<LoadSDNode>(E)->refineAlignment(MMO); in getLoad()
5217 cast<StoreSDNode>(E)->refineAlignment(MMO); in getStore()
5286 cast<StoreSDNode>(E)->refineAlignment(MMO); in getTruncStore()
5341 cast<MaskedLoadSDNode>(E)->refineAlignment(MMO); in getMaskedLoad()
5368 cast<MaskedStoreSDNode>(E)->refineAlignment(MMO); in getMaskedStore()
5394 cast<MaskedGatherSDNode>(E)->refineAlignment(MMO); in getMaskedGather()
5417 cast<MaskedScatterSDNode>(E)->refineAlignment(MMO); in getMaskedScatter()
/external/llvm/lib/CodeGen/
DMachineInstr.cpp516 void MachineMemOperand::refineAlignment(const MachineMemOperand *MMO) { in refineAlignment() function in MachineMemOperand