Searched refs:samp_buf (Results 1 – 1 of 1) sorted by relevance
116 int samp_buf, samples; in GLXGLContext() local117 glXGetFBConfigAttrib(fDisplay, fbc[i], GLX_SAMPLE_BUFFERS, &samp_buf); in GLXGLContext()124 if (best_fbc < 0 || (samp_buf && samples > best_num_samp)) in GLXGLContext()