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Searched refs:scaleV (Results 1 – 4 of 4) sorted by relevance

/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/attributes/
DTextureAttribute.java109 public float scaleV = 1; field in TextureAttribute
127 float offsetV, float scaleU, float scaleV, int uvIndex) { in TextureAttribute() argument
132 this.scaleV = scaleV; in TextureAttribute()
137 float offsetV, float scaleU, float scaleV) { in TextureAttribute() argument
138 this(type, textureDescription, offsetU, offsetV, scaleU, scaleV, 0); in TextureAttribute()
152 … copyFrom.textureDescription, copyFrom.offsetU, copyFrom.offsetV, copyFrom.scaleU, copyFrom.scaleV, in TextureAttribute()
161 scaleV = region.getV2() - offsetV; in set()
176 result = 991 * result + NumberUtils.floatToRawIntBits(scaleV); in hashCode()
189 if (!MathUtils.isEqual(scaleV, other.scaleV)) return scaleV > other.scaleV ? 1 : -1; in compareTo()
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/
DModel.java306 float scaleV = tex.uvScaling == null ? 1f : tex.uvScaling.y; in convertMaterial() local
310 ….set(new TextureAttribute(TextureAttribute.Diffuse, descriptor, offsetU, offsetV, scaleU, scaleV)); in convertMaterial()
313 …set(new TextureAttribute(TextureAttribute.Specular, descriptor, offsetU, offsetV, scaleU, scaleV)); in convertMaterial()
316 …ult.set(new TextureAttribute(TextureAttribute.Bump, descriptor, offsetU, offsetV, scaleU, scaleV)); in convertMaterial()
319 …t.set(new TextureAttribute(TextureAttribute.Normal, descriptor, offsetU, offsetV, scaleU, scaleV)); in convertMaterial()
322 ….set(new TextureAttribute(TextureAttribute.Ambient, descriptor, offsetU, offsetV, scaleU, scaleV)); in convertMaterial()
325 …set(new TextureAttribute(TextureAttribute.Emissive, descriptor, offsetU, offsetV, scaleU, scaleV)); in convertMaterial()
328 …t(new TextureAttribute(TextureAttribute.Reflection, descriptor, offsetU, offsetV, scaleU, scaleV)); in convertMaterial()
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/shaders/
DDefaultShader.java241 shader.set(inputID, ta.offsetU, ta.offsetV, ta.scaleU, ta.scaleV);
262 shader.set(inputID, ta.offsetU, ta.offsetV, ta.scaleU, ta.scaleV);
283 shader.set(inputID, ta.offsetU, ta.offsetV, ta.scaleU, ta.scaleV);
304 shader.set(inputID, ta.offsetU, ta.offsetV, ta.scaleU, ta.scaleV);
319 shader.set(inputID, ta.offsetU, ta.offsetV, ta.scaleU, ta.scaleV);
334 shader.set(inputID, ta.offsetU, ta.offsetV, ta.scaleU, ta.scaleV);
/external/dng_sdk/source/
Ddng_negative.h1115 const dng_urational &scaleV) in SetDefaultScale() argument
1118 fDefaultScaleV = scaleV; in SetDefaultScale()
1166 real64 scaleV) in SetRawToFullScale() argument
1169 fRawToFullScaleV = scaleV; in SetRawToFullScale()