/external/libgdx/gdx/src/com/badlogic/gdx/utils/viewport/ |
D | Viewport.java | 37 private int screenX, screenY, screenWidth, screenHeight; field in Viewport 49 HdpiUtils.glViewport(screenX, screenY, screenWidth, screenHeight); in apply() 74 camera.unproject(tmp, screenX, screenY, screenWidth, screenHeight); in unproject() 84 camera.project(tmp, screenX, screenY, screenWidth, screenHeight); in project() 93 camera.unproject(screenCoords, screenX, screenY, screenWidth, screenHeight); in unproject() 101 camera.project(worldCoords, screenX, screenY, screenWidth, screenHeight); in project() 106 public Ray getPickRay (float screenX, float screenY) { in getPickRay() argument 107 return camera.getPickRay(screenX, screenY, this.screenX, this.screenY, screenWidth, screenHeight); in getPickRay() 112 …ScissorStack.calculateScissors(camera, screenX, screenY, screenWidth, screenHeight, batchTransform… in calculateScissors() 159 return screenX; in getScreenX() [all …]
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/external/libgdx/gdx/src/com/badlogic/gdx/ |
D | InputMultiplexer.java | 88 public boolean touchDown (int screenX, int screenY, int pointer, int button) { in touchDown() argument 90 if (processors.get(i).touchDown(screenX, screenY, pointer, button)) return true; in touchDown() 94 public boolean touchUp (int screenX, int screenY, int pointer, int button) { in touchUp() argument 96 if (processors.get(i).touchUp(screenX, screenY, pointer, button)) return true; in touchUp() 100 public boolean touchDragged (int screenX, int screenY, int pointer) { in touchDragged() argument 102 if (processors.get(i).touchDragged(screenX, screenY, pointer)) return true; in touchDragged() 107 public boolean mouseMoved (int screenX, int screenY) { in mouseMoved() argument 109 if (processors.get(i).mouseMoved(screenX, screenY)) return true; in mouseMoved()
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D | InputEventQueue.java | 124 public synchronized boolean touchDown (int screenX, int screenY, int pointer, int button) { in touchDown() argument 127 queue.add(screenX); in touchDown() 134 public synchronized boolean touchUp (int screenX, int screenY, int pointer, int button) { in touchUp() argument 137 queue.add(screenX); in touchUp() 144 public synchronized boolean touchDragged (int screenX, int screenY, int pointer) { in touchDragged() argument 147 queue.add(screenX); in touchDragged() 153 public synchronized boolean mouseMoved (int screenX, int screenY) { in mouseMoved() argument 156 queue.add(screenX); in mouseMoved()
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D | InputAdapter.java | 35 public boolean touchDown (int screenX, int screenY, int pointer, int button) { in touchDown() argument 39 public boolean touchUp (int screenX, int screenY, int pointer, int button) { in touchUp() argument 43 public boolean touchDragged (int screenX, int screenY, int pointer) { in touchDragged() argument 48 public boolean mouseMoved (int screenX, int screenY) { in mouseMoved() argument
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D | InputProcessor.java | 52 public boolean touchDown (int screenX, int screenY, int pointer, int button); in touchDown() argument 58 public boolean touchUp (int screenX, int screenY, int pointer, int button); in touchUp() argument 63 public boolean touchDragged (int screenX, int screenY, int pointer); in touchDragged() argument 67 public boolean mouseMoved (int screenX, int screenY); in mouseMoved() argument
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/ |
D | CameraInputController.java | 156 public boolean touchDown (int screenX, int screenY, int pointer, int button) { in touchDown() argument 162 startX = screenX; in touchDown() 166 …return super.touchDown(screenX, screenY, pointer, button) || (activateKey == 0 || activatePressed); in touchDown() 170 public boolean touchUp (int screenX, int screenY, int pointer, int button) { in touchUp() argument 174 return super.touchUp(screenX, screenY, pointer, button) || activatePressed; in touchUp() 195 public boolean touchDragged (int screenX, int screenY, int pointer) { in touchDragged() argument 196 boolean result = super.touchDragged(screenX, screenY, pointer); in touchDragged() 198 final float deltaX = (screenX - startX) / Gdx.graphics.getWidth(); in touchDragged() 200 startX = screenX; in touchDragged()
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D | FirstPersonCameraController.java | 70 public boolean touchDragged (int screenX, int screenY, int pointer) { in touchDragged() argument
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/external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/ |
D | Stage.java | 225 private Actor fireEnterAndExit (Actor overLast, int screenX, int screenY, int pointer) { in fireEnterAndExit() argument 227 screenToStageCoordinates(tempCoords.set(screenX, screenY)); in fireEnterAndExit() 259 public boolean touchDown (int screenX, int screenY, int pointer, int button) { in touchDown() argument 260 …if (screenX < viewport.getScreenX() || screenX >= viewport.getScreenX() + viewport.getScreenWidth(… in touchDown() 265 pointerScreenX[pointer] = screenX; in touchDown() 268 screenToStageCoordinates(tempCoords.set(screenX, screenY)); in touchDown() 292 public boolean touchDragged (int screenX, int screenY, int pointer) { in touchDragged() argument 293 pointerScreenX[pointer] = screenX; in touchDragged() 295 mouseScreenX = screenX; in touchDragged() 300 screenToStageCoordinates(tempCoords.set(screenX, screenY)); in touchDragged() [all …]
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/ |
D | BulletTest.java | 53 public boolean touchDown (int screenX, int screenY, int pointer, int button) { in touchDown() argument 58 public boolean touchUp (int screenX, int screenY, int pointer, int button) { in touchUp() argument 63 public boolean touchDragged (int screenX, int screenY, int pointer) { in touchDragged() argument 68 public boolean mouseMoved (int screenX, int screenY) { in mouseMoved() argument
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D | RayPickRagdollTest.java | 91 public boolean touchDown (int screenX, int screenY, int pointer, int button) { in touchDown() argument 94 Ray ray = camera.getPickRay(screenX, screenY); in touchDown() 121 return result ? result : super.touchDown(screenX, screenY, pointer, button); in touchDown() 125 public boolean touchUp (int screenX, int screenY, int pointer, int button) { in touchUp() argument 140 return result ? result : super.touchUp(screenX, screenY, pointer, button); in touchUp() 144 public boolean touchDragged (int screenX, int screenY, int pointer) { in touchDragged() argument 147 Ray ray = camera.getPickRay(screenX, screenY); in touchDragged() 152 return result ? result : super.touchDragged(screenX, screenY, pointer); in touchDragged()
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D | TriangleRaycastTest.java | 151 public boolean tap (float screenX, float screenY, int count, int button) { in tap() argument 152 Ray ray = camera.getPickRay(screenX, screenY); in tap()
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/ |
D | PathTest.java | 169 public boolean touchUp (int screenX, int screenY, int pointer, int button) { in touchUp() argument 170 touch(screenX, screenY); in touchUp() 171 return super.touchUp(screenX, screenY, pointer, button); in touchUp() 175 public boolean touchDragged (int screenX, int screenY, int pointer) { in touchDragged() argument 176 touch(screenX, screenY); in touchDragged() 177 return super.touchDragged(screenX, screenY, pointer); in touchDragged()
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D | DelaunayTriangulatorTest.java | 46 public boolean touchDown (int screenX, int screenY, int pointer, int button) { in create() 53 public boolean mouseMoved (int screenX, int screenY) { in create()
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D | InterpolationTest.java | 130 public boolean touchDown (int screenX, int screenY, int pointer, int button) { in create() 133 targetPosition.set(stage.screenToStageCoordinates(targetPosition.set(screenX, screenY))); in create()
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D | StageDebugTest.java | 110 public boolean touchDown (int screenX, int screenY, int pointer, int button) { in touchDown() argument
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
D | Camera.java | 251 …public Ray getPickRay (float screenX, float screenY, float viewportX, float viewportY, float viewp… in getPickRay() argument 253 …unproject(ray.origin.set(screenX, screenY, 0), viewportX, viewportY, viewportWidth, viewportHeight… in getPickRay() 254 …unproject(ray.direction.set(screenX, screenY, 1), viewportX, viewportY, viewportWidth, viewportHei… in getPickRay() 263 public Ray getPickRay (float screenX, float screenY) { in getPickRay() argument 264 return getPickRay(screenX, screenY, 0, 0, Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); in getPickRay()
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/callbacks/ |
D | DebugDraw.java | 270 public void getScreenToWorldToOut(float screenX, float screenY, Vec2 argWorld) { in getScreenToWorldToOut() argument 271 argWorld.set(screenX, screenY); in getScreenToWorldToOut() 292 public Vec2 getScreenToWorld(float screenX, float screenY) { in getScreenToWorld() argument 293 Vec2 screen = new Vec2(screenX, screenY); in getScreenToWorld()
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/external/libgdx/backends/gdx-backend-jglfw/src/com/badlogic/gdx/backends/jglfw/ |
D | JglfwInput.java | 83 public boolean touchDown (int screenX, int screenY, int pointer, int button) { in JglfwInput() 86 return processor != null ? processor.touchDown(screenX, screenY, pointer, button) : false; in JglfwInput() 89 public boolean touchUp (int screenX, int screenY, int pointer, int button) { in JglfwInput() 91 return processor != null ? processor.touchUp(screenX, screenY, pointer, button) : false; in JglfwInput() 94 public boolean touchDragged (int screenX, int screenY, int pointer) { in JglfwInput() 95 deltaX = screenX - mouseX; in JglfwInput() 97 mouseX = screenX; in JglfwInput() 103 public boolean mouseMoved (int screenX, int screenY) { in JglfwInput() 104 deltaX = screenX - mouseX; in JglfwInput() 106 mouseX = screenX; in JglfwInput()
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/ |
D | MaterialTest.java | 109 public boolean touchUp (int screenX, int screenY, int pointer, int button) { in touchUp() argument 120 return super.touchUp(screenX, screenY, pointer, button); in touchUp()
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D | Benchmark3DTest.java | 257 public boolean touchUp (int screenX, int screenY, int pointer, int button) { in touchUp() argument
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/gwt/ |
D | GwtTestWrapper.java | 176 public boolean touchDown (int screenX, int screenY, int pointer, int button) { in create() 177 if (screenX < Gdx.graphics.getWidth() / 10.0 && screenY < Gdx.graphics.getHeight() / 10.0) { in create()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderDerivateTests.cpp | 427 tcu::Vec4 evaluateAt (float screenX, float screenY) const; 430 tcu::Vec4 Linear2DFunctionEvaluator::evaluateAt (float screenX, float screenY) const in evaluateAt() argument 432 const tcu::Vec3 position(screenX, screenY, 1.0f); in evaluateAt()
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/external/chromium-trace/catapult/tracing/third_party/components/polymer/ |
D | polymer.min.js | 11 …&&(h.x=b.x,h.dx=f.x,h.ddx=g.x,h.clientX=b.clientX,h.pageX=b.pageX,h.screenX=b.screenX,h.xDirection…
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/external/chromium-trace/catapult/third_party/polymer/components/polymer/ |
D | polymer.js | 1726 gestureProto.screenX = inEvent.screenX;
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D | polymer.min.js | 11 …&&(h.x=b.x,h.dx=f.x,h.ddx=g.x,h.clientX=b.clientX,h.pageX=b.pageX,h.screenX=b.screenX,h.xDirection…
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