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Searched refs:setPosUpdated (Results 1 – 3 of 3) sorted by relevance

/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Featherstone/
DbtMultiBodyConstraintSolver.cpp41 constraint.m_multiBodyA->setPosUpdated(false); in solveSingleIteration()
43 constraint.m_multiBodyB->setPosUpdated(false); in solveSingleIteration()
54 constraint.m_multiBodyA->setPosUpdated(false); in solveSingleIteration()
56 constraint.m_multiBodyB->setPosUpdated(false); in solveSingleIteration()
75 frictionConstraint.m_multiBodyA->setPosUpdated(false); in solveSingleIteration()
77 frictionConstraint.m_multiBodyB->setPosUpdated(false); in solveSingleIteration()
DbtMultiBodyDynamicsWorld.cpp658 bod->setPosUpdated(true); in solveConstraints()
773 bod->setPosUpdated(false); in integrateTransforms()
DbtMultiBody.h591 void setPosUpdated(bool updated) in setPosUpdated() function