Searched refs:shaderArgs (Results 1 – 2 of 2) sorted by relevance
112 std::map<std::string, std::string> shaderArgs; in iterate() local113 shaderArgs["DECLARATIONSTR"] = samplerTypes[typeNdx].declarationStr; in iterate()114 shaderArgs["ACCESSSTR"] = samplerTypes[typeNdx].accessStr; in iterate()115 …shaderArgs["EXTENSIONSTATEMENT"] = (m_extension && !supportsES32) ? (std::string() + "#extension "… in iterate()116 …shaderArgs["VERSIONDECL"] = glu::getGLSLVersionDeclaration(glu::getContextTypeGLSLVersion(m_cont… in iterate()118 …td::string fragmentSource = tcu::StringTemplate(fragmentSourceTemplate).specialize(shaderArgs); in iterate()119 …st std::string vertexSource = tcu::StringTemplate(vertexSourceTemplate).specialize(shaderArgs); in iterate()
60 std::map<std::string, std::string> shaderArgs; in specializeShader() local62 …shaderArgs["VERSION_DECL"] = glu::getGLSLVersionDeclaration(glu::getContextTypeGLSLVersion(con… in specializeShader()63 …shaderArgs["EXTENSION_GEOMETRY_SHADER"] = (supportsES32) ? ("") : ("#extension GL_EXT_geometry_sh… in specializeShader()64 …shaderArgs["EXTENSION_TESSELATION_SHADER"] = (supportsES32) ? ("") : ("#extension GL_EXT_tessellat… in specializeShader()66 return tcu::StringTemplate(shaderSource).specialize(shaderArgs); in specializeShader()