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Searched refs:shaderFP (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/
DSkGr.cpp389 const GrFragmentProcessor* shaderFP = nullptr; in skpaint_to_grpaint_impl() local
392 shaderFP = *shaderProcessor; in skpaint_to_grpaint_impl()
396 shaderFP = aufp; in skpaint_to_grpaint_impl()
397 if (!shaderFP) { in skpaint_to_grpaint_impl()
407 if (shaderFP) { in skpaint_to_grpaint_impl()
418 shaderFP = GrFragmentProcessor::OverrideInput(shaderFP, shaderInput); in skpaint_to_grpaint_impl()
419 aufp.reset(shaderFP); in skpaint_to_grpaint_impl()
422 shaderFP = GrXfermodeFragmentProcessor::CreateFromDstProcessor(shaderFP, in skpaint_to_grpaint_impl()
425 shaderFP = GrXfermodeFragmentProcessor::CreateFromSrcProcessor(shaderFP, in skpaint_to_grpaint_impl()
428 aufp.reset(shaderFP); in skpaint_to_grpaint_impl()
[all …]
DSkGrPriv.h63 const GrFragmentProcessor* shaderFP,