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/external/deqp/modules/gles31/functional/
Des31fNegativeShaderApiTests.cpp161 GLuint shaderPair[2]; in shader_binary() local
185 shaderPair[0] = ctx.glCreateShader(GL_VERTEX_SHADER); in shader_binary()
186 shaderPair[1] = ctx.glCreateShader(GL_FRAGMENT_SHADER); in shader_binary()
211 ctx.glShaderBinary(2, &shaderPair[0], binaryFormats[0], 0, -1); in shader_binary()
213 ctx.glShaderBinary(-1, &shaderPair[0], binaryFormats[0], 0, 0); in shader_binary()