Searched refs:side1 (Results 1 – 2 of 2) sorted by relevance
20 int side1 = index ^ mask; in rotate() local22 if (approximately_equal(cubic[side1].fY, cubic[zero].fY)) { in rotate()23 rotPath[side1].fY = cubic[zero].fY; in rotate()77 int side1 = yMin ^ mask; in convexHull() local81 order[1] = side1; in convexHull()85 int sides = side(rotPath[side1].fY - rotPath[yMin].fY); in convexHull()
258 const btVector3& side1, const btVector3& p2,263 const btVector3& side1, const btVector3& p2, in dBoxBox2() argument280 A[0] = side1[0]*btScalar(0.5); in dBoxBox2()281 A[1] = side1[1]*btScalar(0.5); in dBoxBox2()282 A[2] = side1[2]*btScalar(0.5); in dBoxBox2()