Searched refs:sideBx (Results 1 – 1 of 1) sorted by relevance
127 double sideBx = dx23 * 3 / 2; in check_quadratic() local128 if (approximately_zero(sideAx) ? !approximately_equal(sideAx, sideBx) in check_quadratic()129 : !AlmostEqualUlps_Pin(sideAx, sideBx)) { in check_quadratic()