Home
last modified time | relevance | path

Searched refs:sprite_coord_enable (Results 1 – 25 of 33) sorted by relevance

12

/external/mesa3d/src/mesa/state_tracker/
Dst_atom_rasterizer.c181 raster->sprite_coord_enable |= 1 << i; in update_raster_state()
185 raster->sprite_coord_enable |= in update_raster_state()
/external/mesa3d/src/gallium/drivers/radeonsi/
Dradeonsi_shader.h80 unsigned sprite_coord_enable; member
Dsi_state_draw.c211 shader->sprite_coord_enable = rctx->sprite_coord_enable; in si_pipe_shader_ps()
336 rctx->sprite_coord_enable & (1 << ps->input[i].sid)) { in si_update_spi_map()
Dsi_state.h46 unsigned sprite_coord_enable; member
Dradeonsi_pipe.h136 unsigned sprite_coord_enable; member
Dsi_state.c388 rs->sprite_coord_enable = state->sprite_coord_enable; in si_create_rs_state()
420 if (state->sprite_coord_enable) { in si_create_rs_state()
478 rctx->sprite_coord_enable = rs->sprite_coord_enable; in si_bind_rs_state()
/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_pipe_validate.c114 if (rasterizer->sprite_coord_enable && draw->pipeline.point_sprite) in draw_need_pipeline()
177 if (rast->sprite_coord_enable && draw->pipeline.point_sprite) in validate_pipeline()
Ddraw_pipe_wide_point.c246 (rast->sprite_coord_enable & (1 << generic_index))) { in widepoint_first_point()
/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_setup.h90 uint sprite_coord_enable,
Dlp_state_rasterizer.c122 state->lp_state.sprite_coord_enable, in llvmpipe_bind_rasterizer_state()
Dlp_setup_context.h79 uint sprite_coord_enable, sprite_coord_origin; member
Dlp_setup.c513 uint sprite_coord_enable, in lp_setup_set_point_state() argument
519 setup->sprite_coord_enable = sprite_coord_enable; in lp_setup_set_point_state()
Dlp_setup_point.c250 (setup->sprite_coord_enable & (1 << semantic_index))) { in setup_point_coefficients()
/external/mesa3d/src/gallium/drivers/r300/
Dr300_state.c1102 rs->rs.sprite_coord_enable = state->point_quad_rasterization * in r300_create_rs_state()
1103 state->sprite_coord_enable; in r300_create_rs_state()
1106 rs->rs_draw.sprite_coord_enable = 0; /* We can do this in HW. */ in r300_create_rs_state()
1211 if (rs->rs.sprite_coord_enable) { in r300_create_rs_state()
1293 int last_sprite_coord_enable = r300->sprite_coord_enable; in r300_bind_rs_state()
1302 r300->sprite_coord_enable = rs->rs.sprite_coord_enable; in r300_bind_rs_state()
1306 r300->sprite_coord_enable = 0; in r300_bind_rs_state()
1313 if (last_sprite_coord_enable != r300->sprite_coord_enable || in r300_bind_rs_state()
Dr300_state_derived.c110 !(r300->sprite_coord_enable & (1 << i))) { in r300_draw_emit_all_attribs()
444 sprite_coord = !!(r300->sprite_coord_enable & (1 << i)); in r300_update_rs_block()
583 if (r300->sprite_coord_enable) in r300_update_rs_block()
Dr300_render.c1182 unsigned last_sprite_coord_enable = r300->sprite_coord_enable; in r300_blitter_draw_rectangle()
1198 r300->sprite_coord_enable = 1; in r300_blitter_draw_rectangle()
1255 r300->sprite_coord_enable = last_sprite_coord_enable; in r300_blitter_draw_rectangle()
Dr300_context.h579 int sprite_coord_enable; member
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_pipe_rasterizer.c92 rast->pointsprite = templ->sprite_coord_enable != 0x0; in svga_create_rasterizer_state()
Dsvga_state_need_swtnl.c147 unsigned sprite_coord_gen = svga->curr.rast->templ.sprite_coord_enable; in update_need_pipeline()
Dsvga_state_fs.c238 svga->curr.rast->templ.sprite_coord_enable & (1 << i); in make_fs_key()
/external/mesa3d/src/gallium/include/pipe/
Dp_state.h148 unsigned sprite_coord_enable; /* bitfield referring to 32 GENERIC inputs */ member
/external/mesa3d/src/gallium/drivers/r600/
Dr600_pipe.h184 unsigned sprite_coord_enable; member
243 unsigned sprite_coord_enable; member
361 unsigned sprite_coord_enable; member
Dr600_state_common.c335 rctx->sprite_coord_enable = rs->sprite_coord_enable; in r600_bind_rs_state()
1081 if (rctx->ps_shader && ((rctx->sprite_coord_enable && in r600_update_derived_state()
1082 (rctx->ps_shader->current->sprite_coord_enable != rctx->sprite_coord_enable)) || in r600_update_derived_state()
Dr600_state.c876 rs->sprite_coord_enable = state->sprite_coord_enable; in r600_create_rs_state()
895 if (state->sprite_coord_enable) { in r600_create_rs_state()
2491 rctx->sprite_coord_enable & (1 << rshader->input[i].sid)) { in r600_pipe_shader_ps()
2575 shader->sprite_coord_enable = rctx->sprite_coord_enable; in r600_pipe_shader_ps()
/external/mesa3d/src/gallium/docs/source/cso/
Drasterizer.rst160 sprite_coord_enable chapter
165 When bit k in the sprite_coord_enable bitfield is set, then generic

12