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Searched refs:st_renderbuffer (Results 1 – 16 of 16) sorted by relevance

/external/mesa3d/src/mesa/state_tracker/
Dst_cb_blit.c73 struct st_renderbuffer *srcRb, *dstRb; in st_BlitFramebuffer_resolve()
76 srcRb = st_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer); in st_BlitFramebuffer_resolve()
77 dstRb = st_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]); in st_BlitFramebuffer_resolve()
106 srcRb = st_renderbuffer(srcDepth->Renderbuffer); in st_BlitFramebuffer_resolve()
107 dstRb = st_renderbuffer(dstDepth->Renderbuffer); in st_BlitFramebuffer_resolve()
126 srcRb = st_renderbuffer(srcStencil->Renderbuffer); in st_BlitFramebuffer_resolve()
127 dstRb = st_renderbuffer(dstStencil->Renderbuffer); in st_BlitFramebuffer_resolve()
234 struct st_renderbuffer *dstRb = in st_BlitFramebuffer()
235 st_renderbuffer(drawFB->_ColorDrawBuffers[0]); in st_BlitFramebuffer()
248 struct st_renderbuffer *srcRb = in st_BlitFramebuffer()
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Dst_cb_fbo.c67 struct st_renderbuffer *strb = st_renderbuffer(rb); in st_renderbuffer_alloc_sw_storage()
115 struct st_renderbuffer *strb = st_renderbuffer(rb); in st_renderbuffer_alloc_storage()
230 struct st_renderbuffer *strb = st_renderbuffer(rb); in st_renderbuffer_delete()
258 struct st_renderbuffer *strb = ST_CALLOC_STRUCT(st_renderbuffer); in st_new_renderbuffer()
277 struct st_renderbuffer *strb; in st_new_renderbuffer_fb()
279 strb = ST_CALLOC_STRUCT(st_renderbuffer); in st_new_renderbuffer_fb()
389 struct st_renderbuffer *strb; in st_render_texture()
419 strb = st_renderbuffer(rb); in st_render_texture()
479 struct st_renderbuffer *strb = st_renderbuffer(att->Renderbuffer); in st_finish_render_texture()
642 format = st_renderbuffer(att->Renderbuffer)->surface->format; in st_validate_framebuffer()
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Dst_cb_fbo.h46 struct st_renderbuffer struct
66 static INLINE struct st_renderbuffer * argument
67 st_renderbuffer(struct gl_renderbuffer *rb) in st_renderbuffer() function
69 return (struct st_renderbuffer *) rb; in st_renderbuffer()
Dst_cb_flush.c55 struct st_renderbuffer *strb in is_front_buffer_dirty()
56 = st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer); in is_front_buffer_dirty()
68 struct st_renderbuffer *strb in display_front_buffer()
69 = st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer); in display_front_buffer()
Dst_cb_clear.c389 const struct st_renderbuffer *strb = st_renderbuffer(rb); in check_clear_depth_with_quad()
413 const struct st_renderbuffer *strb = st_renderbuffer(rb); in check_clear_stencil_with_quad()
470 struct st_renderbuffer *strb = st_renderbuffer(rb); in st_Clear()
485 struct st_renderbuffer *strb = st_renderbuffer(depthRb); in st_Clear()
498 struct st_renderbuffer *strb = st_renderbuffer(depthRb); in st_Clear()
509 struct st_renderbuffer *strb = st_renderbuffer(stencilRb); in st_Clear()
Dst_atom_framebuffer.c53 struct st_renderbuffer *strb) in update_renderbuffer_surface()
104 struct st_renderbuffer *strb; in update_framebuffer_state()
120 strb = st_renderbuffer(fb->_ColorDrawBuffers[i]); in update_framebuffer_state()
145 strb = st_renderbuffer(fb->Attachment[BUFFER_DEPTH].Renderbuffer); in update_framebuffer_state()
154 strb = st_renderbuffer(fb->Attachment[BUFFER_STENCIL].Renderbuffer); in update_framebuffer_state()
Dst_cb_eglimage.c79 struct st_renderbuffer *strb = st_renderbuffer(rb); in st_egl_image_target_renderbuffer_storage()
Dst_manager.c207 struct st_renderbuffer *strb; in st_framebuffer_validate()
220 strb = st_renderbuffer(stfb->Base.Attachment[idx].Renderbuffer); in st_framebuffer_validate()
264 struct st_renderbuffer *strb; in st_framebuffer_update_attachments()
267 strb = st_renderbuffer(stfb->Base.Attachment[idx].Renderbuffer); in st_framebuffer_update_attachments()
777 struct st_renderbuffer *strb = NULL; in st_manager_flush_frontbuffer()
780 strb = st_renderbuffer(stfb->Base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer); in st_manager_flush_frontbuffer()
Dst_cb_drawpixels.c836 struct st_renderbuffer *strb; in draw_stencil_pixels()
853 strb = st_renderbuffer(ctx->DrawBuffer-> in draw_stencil_pixels()
1209 struct st_renderbuffer *rbDraw; in copy_stencil_pixels()
1224 rbDraw = st_renderbuffer(ctx->DrawBuffer-> in copy_stencil_pixels()
1296 static struct st_renderbuffer *
1300 struct st_renderbuffer *strb = in st_get_color_read_renderbuffer()
1301 st_renderbuffer(fb->_ColorReadBuffer); in st_get_color_read_renderbuffer()
1356 struct st_renderbuffer *rbRead, *rbDraw; in blit_copy_pixels()
1385 rbDraw = st_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]); in blit_copy_pixels()
1422 struct st_renderbuffer *rbRead; in st_CopyPixels()
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Dst_cb_texture.c715 struct st_renderbuffer *strb, in fallback_copy_texsubimage()
924 struct st_renderbuffer *strb; in st_CopyTexSubImage()
944 strb = st_renderbuffer(fb->Attachment[BUFFER_DEPTH].Renderbuffer); in st_CopyTexSubImage()
948 strb = st_renderbuffer(fb->_ColorReadBuffer); in st_CopyTexSubImage()
/external/mesa3d/src/gallium/state_trackers/vega/
Dvg_manager.c48 struct st_renderbuffer *strb = ctx->draw_buffer->strb; in vg_context_update_color_rb()
211 static struct st_renderbuffer *
214 struct st_renderbuffer *strb; in create_renderbuffer()
216 strb = CALLOC_STRUCT(st_renderbuffer); in create_renderbuffer()
224 destroy_renderbuffer(struct st_renderbuffer *strb) in destroy_renderbuffer()
Dvg_context.h47 struct st_renderbuffer { struct
56 struct st_renderbuffer *strb; argument
57 struct st_renderbuffer *dsrb;
Dapi_images.c400 struct st_renderbuffer *strb = stfb->strb; in vegaReadPixels()
472 struct st_renderbuffer *strb = stfb->strb; in vegaCopyPixels()
Dvg_context.c364 struct st_renderbuffer *dsrb = ctx->draw_buffer->dsrb; in vg_context_update_depth_stencil_rb()
475 struct st_renderbuffer *strb = stfb->strb; in vg_prepare_blend_surface()
Dimage.c568 struct st_renderbuffer *strb = ctx->draw_buffer->strb; in image_set_pixels()
588 struct st_renderbuffer *strb = ctx->draw_buffer->strb; in image_get_pixels()
Dmask.c105 struct st_renderbuffer *strb = stfb->alpha_mask; in read_alpha_mask()