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Searched refs:stagedLocalVarName (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLPrimitiveProcessor.cpp42 const char* stagedLocalVarName; in setupUniformColor() local
47 &stagedLocalVarName); in setupUniformColor()
48 fragBuilder->codeAppendf("%s = %s;", outputName, stagedLocalVarName); in setupUniformColor()
/external/skia/src/gpu/
DGrPathProcessor.cpp42 const char* stagedLocalVarName; in emitCode() local
47 &stagedLocalVarName); in emitCode()
48 fragBuilder->codeAppendf("%s = %s;", args.fOutputColor, stagedLocalVarName); in emitCode()