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Searched refs:start_sampler (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/vega/
Dshaders_cache.c127 VGint start_sampler = -1, end_sampler = 0; in combine_shaders() local
143 start_sampler = range_min(start_sampler, shaders[i]->start_sampler); in combine_shaders()
149 end_sampler = range_max(end_sampler, shaders[i]->start_sampler + in combine_shaders()
159 if (start_sampler < 0) in combine_shaders()
160 start_sampler = 0; in combine_shaders()
164 num_samplers = end_sampler - start_sampler; in combine_shaders()
201 for (i = start_sampler; i < end_sampler; i++) { in combine_shaders()
Dasm_fill.h614 VGint start_sampler; member