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Searched refs:state_tokens (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/program/
Dprogram_parse.y2497 gl_state_index state_tokens[STATE_LENGTH];
2500 memcpy(state_tokens, tokens, sizeof(state_tokens));
2508 if ((state_tokens[0] == STATE_MODELVIEW_MATRIX ||
2509 state_tokens[0] == STATE_PROJECTION_MATRIX ||
2510 state_tokens[0] == STATE_MVP_MATRIX ||
2511 state_tokens[0] == STATE_TEXTURE_MATRIX ||
2512 state_tokens[0] == STATE_PROGRAM_MATRIX)
2513 && (state_tokens[2] != state_tokens[3])) {
2515 const int first_row = state_tokens[2];
2516 const int last_row = state_tokens[3];
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Dnvvertparse.c1351 gl_state_index state_tokens[STATE_LENGTH] = {0, 0, 0, 0, 0}; in _mesa_parse_nv_vertex_program() local
1416 state_tokens[0] = STATE_VERTEX_PROGRAM; in _mesa_parse_nv_vertex_program()
1417 state_tokens[1] = STATE_ENV; in _mesa_parse_nv_vertex_program()
1423 state_tokens[2] = i; in _mesa_parse_nv_vertex_program()
1425 state_tokens); in _mesa_parse_nv_vertex_program()