Searched refs:state_tokens (Results 1 – 2 of 2) sorted by relevance
2497 gl_state_index state_tokens[STATE_LENGTH];2500 memcpy(state_tokens, tokens, sizeof(state_tokens));2508 if ((state_tokens[0] == STATE_MODELVIEW_MATRIX ||2509 state_tokens[0] == STATE_PROJECTION_MATRIX ||2510 state_tokens[0] == STATE_MVP_MATRIX ||2511 state_tokens[0] == STATE_TEXTURE_MATRIX ||2512 state_tokens[0] == STATE_PROGRAM_MATRIX)2513 && (state_tokens[2] != state_tokens[3])) {2515 const int first_row = state_tokens[2];2516 const int last_row = state_tokens[3];[all …]
1351 gl_state_index state_tokens[STATE_LENGTH] = {0, 0, 0, 0, 0}; in _mesa_parse_nv_vertex_program() local1416 state_tokens[0] = STATE_VERTEX_PROGRAM; in _mesa_parse_nv_vertex_program()1417 state_tokens[1] = STATE_ENV; in _mesa_parse_nv_vertex_program()1423 state_tokens[2] = i; in _mesa_parse_nv_vertex_program()1425 state_tokens); in _mesa_parse_nv_vertex_program()