Searched refs:step_drop (Results 1 – 1 of 1) sorted by relevance
437 btVector3 step_drop = getUpAxisDirections()[m_upAxis] * (m_currentStepOffset + downVelocity); in stepDown() local438 m_targetPosition -= step_drop; in stepDown()459 end_double.setOrigin (m_targetPosition - step_drop); in stepDown()497 btVector3 step_drop = getUpAxisDirections()[m_upAxis] * (m_currentStepOffset + downVelocity); in stepDown() local498 m_targetPosition -= step_drop; in stepDown()539 m_targetPosition += step_drop; //undo previous target change in stepDown()541 step_drop = getUpAxisDirections()[m_upAxis] * (m_currentStepOffset + downVelocity); in stepDown()542 m_targetPosition -= step_drop; in stepDown()