Searched refs:subdivide (Results 1 – 4 of 4) sorted by relevance
495 bool subdivide = false; in convert_noninflect_cubic_to_quads() local518 subdivide = 2 * d0d1 + d0Sqd + d1Sqd > toleranceSqd; in convert_noninflect_cubic_to_quads()521 if (!subdivide) { in convert_noninflect_cubic_to_quads()
1155 static SkPoint* subdivide(const SkConic& src, SkPoint pts[], int level) { in subdivide() function1165 pts = subdivide(dst[0], pts, level); in subdivide()1166 return subdivide(dst[1], pts, level); in subdivide()1173 SkDEBUGCODE(SkPoint* endPts =) subdivide(*this, pts + 1, pow2); in chopIntoQuadsPOW2()
517 extremum. We can then re-subdivide Q1Q2Q3 into two sub-arcs and555 | subdivide the arc into subarcs
830 # TODO: Try to subdivide this ball of wax.