Searched refs:subtract_fs (Results 1 – 3 of 3) sorted by relevance
210 if (!ctx->mask.subtract_fs) { in setup_mask_operation()211 ctx->mask.subtract_fs = shader_create_from_text(ctx->pipe, in setup_mask_operation()216 shader = ctx->mask.subtract_fs->driver; in setup_mask_operation()
163 if (ctx->mask.subtract_fs) in vg_destroy_context()164 vg_shader_destroy(ctx, ctx->mask.subtract_fs); in vg_destroy_context()
119 struct vg_shader *subtract_fs; member