Searched refs:swLatin (Results 1 – 1 of 1) sorted by relevance
516 CFX_WideString swLatin = m_pEdit->GetRangeText(wrLatin); in OnRButtonUp() local526 if (HasFlag(PES_SPELLCHECK) && !swLatin.IsEmpty()) { in OnRButtonUp()528 CFX_ByteString sLatin = CFX_ByteString::FromUnicode(swLatin); in OnRButtonUp()