Searched refs:target_mask (Results 1 – 3 of 3) sorted by relevance
423 GLbitfield target_mask = 0;437 target_mask = (1U << $$->Base.TexSrcTarget);446 && ((state->prog->TexturesUsed[$6] != target_mask)455 state->prog->TexturesUsed[$6] |= target_mask;482 GLbitfield target_mask = 0;496 target_mask = (1U << $$->Base.TexSrcTarget);505 && ((state->prog->TexturesUsed[$10] != target_mask)514 state->prog->TexturesUsed[$10] |= target_mask;
701 uint32_t color_control = 0, target_mask = 0; in r600_create_blend_state_mode() local725 target_mask |= (state->rt[i].colormask << (4 * i)); in r600_create_blend_state_mode()732 target_mask |= (state->rt[0].colormask << (4 * i)); in r600_create_blend_state_mode()736 if (target_mask) in r600_create_blend_state_mode()741 blend->cb_target_mask = target_mask; in r600_create_blend_state_mode()
689 uint32_t color_control = 0, target_mask; in evergreen_create_blend_state_mode() local701 target_mask = 0; in evergreen_create_blend_state_mode()710 target_mask |= (state->rt[i].colormask << (4 * i)); in evergreen_create_blend_state_mode()714 target_mask |= (state->rt[0].colormask << (4 * i)); in evergreen_create_blend_state_mode()717 blend->cb_target_mask = target_mask; in evergreen_create_blend_state_mode()719 if (target_mask) in evergreen_create_blend_state_mode()