Searched refs:text32 (Results 1 – 3 of 3) sorted by relevance
24 uint32_t text32[16]; in LLVMFuzzerTestOneInput() local25 if (size > sizeof(text32)) { in LLVMFuzzerTestOneInput()26 memcpy(text32, data + size - sizeof(text32), sizeof(text32)); in LLVMFuzzerTestOneInput()28 hb_buffer_add_utf32(buffer, text32, sizeof(text32)/sizeof(text32[0]), 0, -1); in LLVMFuzzerTestOneInput()
47 int32_t text32[sizeof(text8)]; in test_textencodings() local54 text32[i] = text16[i] = text8[i]; in test_textencodings()70 int count32 = paint.textToGlyphs(text32, len32, glyphs32); in test_textencodings()
515 const int32_t* text32 = (const int32_t*)text; in textToGlyphs() local517 while (text32 < stop32) { in textToGlyphs()518 *gptr++ = cache->unicharToGlyph(*text32++); in textToGlyphs()