Searched refs:textureIsAlphaOnly (Results 1 – 3 of 3) sorted by relevance
22 static inline bool use_shader(bool textureIsAlphaOnly, const SkPaint& paint) { in use_shader() argument23 return textureIsAlphaOnly && paint.getShader(); in use_shader()
93 bool textureIsAlphaOnly,
554 bool textureIsAlphaOnly, in SkPaintToGrPaintWithTexture() argument557 if (textureIsAlphaOnly) { in SkPaintToGrPaintWithTexture()