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Searched refs:textureTarget (Results 1 – 12 of 12) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fTextureStateQueryTests.cpp201 …ntext, TexParamVerifier* verifier, const char* name, const char* description, GLenum textureTarget) in TextureCase() argument
203 , m_textureTarget (textureTarget) in TextureCase()
231 …Verifier* verifier, const char* name, const char* description, GLenum textureTarget, GLenum valueN… in TextureWrapCase() argument
232 : TextureCase (context, verifier, name, description, textureTarget) in TextureWrapCase()
272 …ntext, TexParamVerifier* verifier, const char* name, const char* description, GLenum textureTarget) in TextureMagFilterCase() argument
273 : TextureCase(context, verifier, name, description, textureTarget) in TextureMagFilterCase()
309 …ntext, TexParamVerifier* verifier, const char* name, const char* description, GLenum textureTarget) in TextureMinFilterCase() argument
310 : TextureCase(context, verifier, name, description, textureTarget) in TextureMinFilterCase()
379 GLenum textureTarget; in init() member
388 …getTestNamePostfix()).c_str(), "TEXTURE_WRAP_S", textureTargets[ndx].textureTarget, GL_TEXTURE_WR… in init()
[all …]
/external/deqp/modules/gles31/functional/
Des31fMultisampleShaderRenderCase.cpp173 …const deUint32 textureTarget = (m_numRequestedSamples == 0) ? (GL_TEXTURE_2D) : (GL_TEXTURE_2D_MUL… in init() local
179 gl.bindTexture(textureTarget, m_fboTexture); in init()
182 gl.texStorage2D(textureTarget, 1, GL_RGBA8, m_renderSize, m_renderSize); in init()
183 gl.texParameteri(textureTarget, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in init()
184 gl.texParameteri(textureTarget, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in init()
187 …gl.texStorage2DMultisample(textureTarget, m_numRequestedSamples, GL_RGBA8, m_renderSize, m_renderS… in init()
192 gl.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, textureTarget, m_fboTexture, 0); in init()
559 …const deUint32 textureTarget = (m_numRequestedSamples == 0) ? (GL_TEXTURE_2D) : (GL_TEXTURE_2D_MUL… in drawOneIteration() local
583 gl.bindTexture(textureTarget, m_fboTexture); in drawOneIteration()
611 …const deUint32 textureTarget = (m_numRequestedSamples == 0) ? (GL_TEXTURE_2D) : (GL_TEXTURE_2D_… in drawOneIteration() local
[all …]
Des31fTextureMultisampleTests.cpp1110 …const glw::GLenum textureTarget = (m_isArrayType) ? (GL_TEXTURE_2D_MULTISAMPLE_ARRAY) : (GL_TEXTU… in init() local
1124 gl.getInternalformativ(textureTarget, internalFormat, GL_SAMPLES, 1, &maxSamples); in init()
1154 gl.bindTexture(textureTarget, m_textureID); in init()
1176 gl.framebufferTexture2D(GL_FRAMEBUFFER, fboAttachment, textureTarget, m_textureID, 0); in init()
1454 …const glw::GLenum textureTarget = (m_isArrayType) ? (GL_TEXTURE_2D_MULTISAMPLE_ARRAY) : (GL_TEXT… in sampleTexture() local
1482 gl.bindTexture(textureTarget, m_textureID); in sampleTexture()
Des31fShaderImageLoadStoreTests.cpp697 const deUint32 textureTarget = getGLTextureTarget(imageType); in setTextureStorage() local
717 glLog.glTexStorage2D(textureTarget, 1, internalFormat, imageSize.x(), imageSize.y()); in setTextureStorage()
723 …glLog.glTexStorage3D(textureTarget, 1, internalFormat, imageSize.x(), imageSize.y(), imageSize.z()… in setTextureStorage()
769 const deUint32 textureTarget = getGLTextureTarget(src.getImageType()); in uploadTexture() local
770 …glLog.glTexSubImage3D(textureTarget, 0, 0, 0, 0, imageSize.x(), imageSize.y(), imageSize.z(), tran… in uploadTexture()
/external/mesa3d/src/glx/
Dglx_pbuffer.c215 pdraw->textureTarget = determineTextureTarget(attrib_list, num_attribs); in CreateDRIDrawable()
351 if (pdraw != NULL && !pdraw->textureTarget) in GetDrawableAttribute()
352 pdraw->textureTarget = in GetDrawableAttribute()
Ddrisw_glx.c320 pdraw->base.textureTarget, in drisw_bind_tex_image()
326 pdraw->base.textureTarget, in drisw_bind_tex_image()
352 pdraw->base.textureTarget, in drisw_release_tex_image()
Ddri2_glx.c903 pdraw->base.textureTarget, in dri2_bind_tex_image()
909 pdraw->base.textureTarget, in dri2_bind_tex_image()
934 pdraw->base.textureTarget, in dri2_release_tex_image()
Dglxclient.h137 GLenum textureTarget; member
/external/deqp/modules/egl/
DteglQuerySurfaceTests.cpp430 const EGLint textureTarget = eglu::querySurfaceInt(egl, display, *surface, EGL_TEXTURE_TARGET); in executeForConfig() local
432 if (textureTarget != EGL_NO_TEXTURE && textureTarget != EGL_TEXTURE_2D) in executeForConfig()
434 …log << TestLog::Message << " Fail, invalid texture target value " << textureTarget << TestLog::… in executeForConfig()
/external/llvm/lib/Target/AMDGPU/
DR600Instructions.td1334 i32imm:$resourceId, i32imm:$samplerId, i32imm:$textureTarget),
1335 "TXD $dst, $src0, $src1, $src2, $resourceId, $samplerId, $textureTarget",
1337 imm:$resourceId, imm:$samplerId, imm:$textureTarget))],
1345 i32imm:$resourceId, i32imm:$samplerId, i32imm:$textureTarget),
1346 "TXD_SHADOW $dst, $src0, $src1, $src2, $resourceId, $samplerId, $textureTarget",
1348 imm:$resourceId, imm:$samplerId, TEX_SHADOW:$textureTarget))],
/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp1122 const glw::GLenum textureTarget = getGLTextureTarget (); in testTextureSize() local
1153 gl.bindTexture(textureTarget, texId); in testTextureSize()
1154 gl.texParameteri(textureTarget, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in testTextureSize()
1155 gl.texParameteri(textureTarget, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in testTextureSize()
1156 gl.texParameteri(textureTarget, GL_TEXTURE_BASE_LEVEL, testSize.lodBase); in testTextureSize()
1171 …gl.texStorage3D(textureTarget, levels, m_textureSpec.format, testSize.textureSize.x(), testSize.te… in testTextureSize()
1185 …gl.texStorage2D(textureTarget, levels, m_textureSpec.format, testSize.textureSize.x(), testSize.te… in testTextureSize()
1200 …gl.texStorage3D(textureTarget, levels, m_textureSpec.format, testSize.textureSize.x(), testSize.te… in testTextureSize()
1256 gl.bindTexture (textureTarget, 0); in testTextureSize()
/external/skia/src/gpu/gl/
DGrGLGpu.cpp3265 GrGLenum textureTarget = static_cast<GrGLTexture*>(surface->asTexture())->target(); in unbindTextureFBOForCopy() local
3268 textureTarget, in unbindTextureFBOForCopy()