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Searched refs:texture_ (Results 1 – 10 of 10) sorted by relevance

/external/webrtc/webrtc/test/win/
Dd3d_renderer.cc38 texture_(NULL), in D3dRenderer()
57 texture_ = NULL; in Destroy()
175 texture_ = texture; in Resize()
203 if (texture_->LockRect(0, &lock_rect, NULL, 0) != D3D_OK) in RenderFrame()
207 texture_->UnlockRect(0); in RenderFrame()
212 d3d_device_->SetTexture(0, texture_); in RenderFrame()
Dd3d_renderer.h48 rtc::scoped_refptr<IDirect3DTexture9> texture_; variable
/external/webrtc/webrtc/test/gl/
Dgl_renderer.cc27 glGenTextures(1, &texture_); in Init()
40 glDeleteTextures(1, &texture_); in Destroy()
65 glBindTexture(GL_TEXTURE_2D, texture_); in ResizeVideo()
84 glBindTexture(GL_TEXTURE_2D, texture_); in RenderFrame()
Dgl_renderer.h43 GLuint texture_; variable
/external/ImageMagick/Magick++/lib/
DSTL.cpp468 const ssize_t y_,const Magick::Image &texture_,const bool invert_) in floodFillTextureImage() argument
471 _texture(texture_), in floodFillTextureImage()
478 const Magick::Geometry &point_,const Magick::Image &texture_, in floodFillTextureImage() argument
482 _texture(texture_), in floodFillTextureImage()
489 const ssize_t y_,const Magick::Image &texture_, in floodFillTextureImage() argument
493 _texture(texture_), in floodFillTextureImage()
500 const Magick::Geometry &point_,const Magick::Image &texture_, in floodFillTextureImage() argument
504 _texture(texture_), in floodFillTextureImage()
1063 Magick::textureImage::textureImage( const Magick::Image &texture_ ) in textureImage() argument
1064 : _texture( texture_ ) in textureImage()
DMontage.cpp140 void Magick::Montage::texture(const std::string &texture_) in texture() argument
142 _texture=texture_; in texture()
DImage.cpp3035 const Magick::Image &texture_,const bool invert_) in floodFillTexture() argument
3037 floodFillTexture(point_.xOff(),point_.yOff(),texture_,invert_); in floodFillTexture()
3041 const Magick::Image &texture_,const bool invert_) in floodFillTexture() argument
3049 floodFill(x_,y_,&texture_,Magick::Color(),&pixel,invert_); in floodFillTexture()
3053 const Magick::Image &texture_,const Magick::Color &borderColor_, in floodFillTexture() argument
3056 floodFillTexture(point_.xOff(),point_.yOff(),texture_,borderColor_,invert_); in floodFillTexture()
3060 const Magick::Image &texture_,const Magick::Color &borderColor_, in floodFillTexture() argument
3069 floodFill(x_,y_,&texture_,Magick::Color(),&pixel,invert_); in floodFillTexture()
4564 void Magick::Image::texture(const Image &texture_) in texture() argument
4568 TextureImage(image(),texture_.constImage(),exceptionInfo); in texture()
/external/ImageMagick/Magick++/lib/Magick++/
DImage.h923 void floodFillTexture(const Geometry &point_,const Image &texture_,
926 const Image &texture_,const bool invert_=false);
931 void floodFillTexture(const Geometry &point_,const Image &texture_,
934 const Image &texture_,const Color &borderColor_,
1385 void texture(const Image &texture_);
DMontage.h73 void texture(const std::string &texture_);
DSTL.h515 const Image &texture_,const bool invert_=false);
516 floodFillTextureImage(const Geometry &point_,const Image &texture_,
523 const Image &texture_,const Color &borderColor_,
526 floodFillTextureImage(const Geometry &point_,const Image &texture_,
1156 textureImage( const Image &texture_ );