/external/replicaisland/src/com/replica/replicaisland/ |
D | TiledVertexGrid.java | 40 public TiledVertexGrid(Texture texture, int width, int height, int tileWidth, int tileHeight) { in TiledVertexGrid() argument 42 mTileWidth = tileWidth; in TiledVertexGrid() 60 final int tileWidth = mTileWidth; in generateGrid() local 62 final int tilesAcross = width / tileWidth; in generateGrid() 67 final int textureTilesAcross = texture.width / tileWidth; in generateGrid() 89 final float offsetX = tileX * tileWidth; in generateGrid() 96 int textureOffsetX = (tileIndex % textureTilesAcross) * tileWidth; in generateGrid() 99 textureOffsetX > texture.width - tileWidth || in generateGrid() 107 final float u2 = ((textureOffsetX + tileWidth - GL_MAGIC_OFFSET) * texelWidth); in generateGrid() 111 final float[] p1 = { offsetX + tileWidth, offsetY, 0.0f }; in generateGrid() [all …]
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D | HotSpotSystem.java | 146 final float tileWidth = level.getLevelWidth() / mWorld.getWidth(); in getTileCenterWorldPositionX() local 147 worldX = (tileX * tileWidth) + (tileWidth / 2.0f); in getTileCenterWorldPositionX()
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D | LevelBuilder.java | 120 int width, int height, int tileWidth, int tileHeight, TiledWorld world, in addTileMapLayer() argument 157 width, height, tileWidth, tileHeight); in addTileMapLayer()
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D | CollisionSystem.java | 86 public void initialize(TiledWorld world, int tileWidth, int tileHeight) { in initialize() argument 89 mTileWidth = tileWidth; in initialize() 631 public void setup(Vector2 movementDirection, int tileWidth, int tileHeight) { in setup() argument 638 mTileWidth = tileWidth; in setup()
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D | GameObjectFactory.java | 574 public void spawnFromWorld(TiledWorld world, int tileWidth, int tileHeight) { 585 final float worldX = x * tileWidth; 594 if (object.width < tileWidth) { 595 object.getPosition().x += (tileWidth - object.width) / 2.0f; 596 } else if (object.width > tileWidth) { 597 object.getPosition().x -= (object.width - tileWidth) / 2.0f;
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/external/v8/test/mjsunit/regress/ |
D | regress-201590.js | 40 tileWidth = 128 * 0.25 * this.scale, 44 ((y * tileWidth ) * gdpRatio) + ((x * tileWidth ) * gdpRatio); 47 xPos = xPos - Math.round(((tileWidth) * gdpRatio)) + 48 this.mapHeight * Math.round(((tileWidth) * gdpRatio));
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/external/libgdx/gdx/src/com/badlogic/gdx/maps/tiled/ |
D | TiledMapTileLayer.java | 27 private float tileWidth; field in TiledMapTileLayer 44 return tileWidth; in getTileWidth() 58 public TiledMapTileLayer (int width, int height, int tileWidth, int tileHeight) { in TiledMapTileLayer() argument 62 this.tileWidth = tileWidth; in TiledMapTileLayer()
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D | AtlasTmxMapLoader.java | 236 int tileWidth = root.getIntAttribute("tilewidth", 0); in loadMap() local 246 mapProperties.put("tilewidth", tileWidth); in loadMap() 252 mapTileWidth = tileWidth; in loadMap() 254 mapWidthInPixels = mapWidth * tileWidth; in loadMap() 260 mapWidthInPixels += tileWidth / 2; in loadMap()
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D | TmxMapLoader.java | 161 int tileWidth = root.getIntAttribute("tilewidth", 0); in loadTilemap() local 174 mapProperties.put("tilewidth", tileWidth); in loadTilemap() 186 mapTileWidth = tileWidth; in loadTilemap() 188 mapWidthInPixels = mapWidth * tileWidth; in loadTilemap() 194 mapWidthInPixels += tileWidth / 2; in loadTilemap()
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D | BaseTmxMapLoader.java | 77 int tileWidth = element.getParent().getIntAttribute("tilewidth", 0); in loadTileLayer() local 79 TiledMapTileLayer layer = new TiledMapTileLayer(width, height, tileWidth, tileHeight); in loadTileLayer()
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/external/dng_sdk/source/ |
D | dng_tile_iterator.cpp | 126 int32 tileWidth = tile.r - hOffset; in Initialize() local 129 fTileWidth = tileWidth; in Initialize() 131 fLeftPage = (fArea.l - hOffset ) / tileWidth; in Initialize() 132 fRightPage = (fArea.r - hOffset - 1) / tileWidth; in Initialize() 141 fTileLeft = fHorizontalPage * tileWidth + hOffset; in Initialize()
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g2d/ |
D | TextureRegion.java | 254 public TextureRegion[][] split (int tileWidth, int tileHeight) { in split() argument 261 int cols = width / tileWidth; in split() 267 for (int col = 0; col < cols; col++, x += tileWidth) { in split() 268 tiles[row][col] = new TextureRegion(texture, x, y, tileWidth, tileHeight); in split() 283 public static TextureRegion[][] split (Texture texture, int tileWidth, int tileHeight) { in split() argument 285 return region.split(tileWidth, tileHeight); in split()
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/external/libgdx/extensions/gdx-tools/src/com/badlogic/gdx/tiledmappacker/ |
D | TileSetLayout.java | 45 int tileWidth = tileset.getProperties().get("tilewidth", Integer.class); in TileSetLayout() local 61 int stopWidth = image.getWidth() - tileWidth; in TileSetLayout() 65 for (x = margin; x <= stopWidth; x += tileWidth + spacing) { in TileSetLayout()
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D | TiledMapPacker.java | 311 int tileWidth = set.getProperties().get("tilewidth", Integer.class); in packTilesets() local 329 tile = new BufferedImage(tileWidth, tileHeight, BufferedImage.TYPE_4BYTE_ABGR); in packTilesets() 332 …g.drawImage(layout.image, 0, 0, tileWidth, tileHeight, (int)tileLocation.x, (int)tileLocation.y, (… in packTilesets() 333 + tileWidth, (int)tileLocation.y + tileHeight, null); in packTilesets() 336 System.out.println("Adding " + tileWidth + "x" + tileHeight + " (" + (int)tileLocation.x + ", " in packTilesets()
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/external/libgdx/gdx/src/com/badlogic/gdx/maps/tiled/renderers/ |
D | IsometricTiledMapRenderer.java | 89 float tileWidth = layer.getTileWidth() * unitScale; in renderTileLayer() local 91 float halfTileWidth = tileWidth * 0.5f; in renderTileLayer() 105 int row1 = (int)(translateScreenToIso(topLeft).y / tileWidth) - 2; in renderTileLayer() 106 int row2 = (int)(translateScreenToIso(bottomRight).y / tileWidth) + 2; in renderTileLayer() 108 int col1 = (int)(translateScreenToIso(bottomLeft).x / tileWidth) - 2; in renderTileLayer() 109 int col2 = (int)(translateScreenToIso(topRight).x / tileWidth) + 2; in renderTileLayer()
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_mipmap_tree.c | 88 unsigned tileWidth, tileHeight; in get_texture_image_size() local 90 get_tile_size(format, &tileWidth, &tileHeight); in get_texture_image_size() 109 unsigned tileWidth, tileHeight; in get_texture_image_row_stride() local 110 get_tile_size(format, &tileWidth, &tileHeight); in get_texture_image_row_stride() 111 row_align = tileWidth * _mesa_get_format_bytes(format) - 1; in get_texture_image_row_stride()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | radeon_mipmap_tree.c | 88 unsigned tileWidth, tileHeight; in get_texture_image_size() local 90 get_tile_size(format, &tileWidth, &tileHeight); in get_texture_image_size() 109 unsigned tileWidth, tileHeight; in get_texture_image_row_stride() local 110 get_tile_size(format, &tileWidth, &tileHeight); in get_texture_image_row_stride() 111 row_align = tileWidth * _mesa_get_format_bytes(format) - 1; in get_texture_image_row_stride()
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/external/skia/src/effects/ |
D | SkPerlinNoiseShader.cpp | 206 SkScalar tileWidth = SkIntToScalar(fTileSize.width()); in stitch() local 208 SkASSERT(tileWidth > 0 && tileHeight > 0); in stitch() 213 SkScalarFloorToScalar(tileWidth * fBaseFrequency.fX) / tileWidth; in stitch() 215 SkScalarCeilToScalar(tileWidth * fBaseFrequency.fX) / tileWidth; in stitch() 236 SkScalarRoundToInt(tileWidth * fBaseFrequency.fX); in stitch()
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/external/skia/experimental/SkPerlinNoiseShader2/ |
D | SkPerlinNoiseShader2.cpp | 262 SkScalar tileWidth = SkIntToScalar(fTileSize.width()); in stitch() local 264 SkASSERT(tileWidth > 0 && tileHeight > 0); in stitch() 269 SkScalarFloorToScalar(tileWidth * fBaseFrequency.fX) / tileWidth; in stitch() 271 SkScalarCeilToScalar(tileWidth * fBaseFrequency.fX) / tileWidth; in stitch() 292 SkScalarRoundToInt(tileWidth * fBaseFrequency.fX); in stitch()
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/external/mesa3d/src/mesa/drivers/common/ |
D | meta.c | 2230 const GLint tileWidth = MIN2(tileSize, width - i); in tiled_draw_pixels() local 2241 _mesa_meta_DrawPixels(ctx, tileX, tileY, tileWidth, tileHeight, in tiled_draw_pixels()
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