Searched refs:to_number (Results 1 – 7 of 7) sorted by relevance
/external/v8/src/runtime/ |
D | runtime-strings.cc | 295 CONVERT_SMI_ARG_CHECKED(to_number, 2); in RUNTIME_FUNCTION() 297 end = to_number; in RUNTIME_FUNCTION() 300 CONVERT_DOUBLE_ARG_CHECKED(to_number, 2); in RUNTIME_FUNCTION() 302 end = FastD2IChecked(to_number); in RUNTIME_FUNCTION()
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/external/v8/src/ |
D | factory.h | 19 Handle<Object> to_number, const char* type_of,
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D | objects-debug.cc | 617 Object* number = to_number(); in OddballVerify()
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D | factory.cc | 117 Handle<Object> to_number, in NewOddball() argument 120 Oddball::Initialize(isolate(), oddball, to_string, to_number, type_of, kind); in NewOddball()
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D | objects.cc | 306 return Just(NumberEquals(*x, Handle<Oddball>::cast(y)->to_number())); in Equals() 326 return Just(NumberEquals(*x, Handle<Oddball>::cast(y)->to_number())); in Equals() 339 return Just(NumberEquals(Handle<Oddball>::cast(x)->to_number(), *y)); in Equals() 342 return Just(NumberEquals(Handle<Oddball>::cast(x)->to_number(), *y)); in Equals() 13352 const char* to_string, Handle<Object> to_number, in Initialize() argument 13358 oddball->set_to_number(*to_number); in Initialize()
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D | objects.h | 9381 DECL_ACCESSORS(to_number, Object) 9399 const char* to_string, Handle<Object> to_number,
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D | objects-inl.h | 1989 ACCESSORS(Oddball, to_number, Object, kToNumberOffset) in ACCESSORS() 2005 return handle(input->to_number(), input->GetIsolate()); in ToNumber()
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