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Searched refs:touchDown (Results 1 – 25 of 69) sorted by relevance

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/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/
DIOSInput.java92 long[] touchDown = new long[MAX_TOUCHES]; field in IOSInput
314 if (touchDown[pointer] != 0) { in isTouched()
328 return touchDown[pointer] != 0; in isTouched()
612 …if (inputProcessor != null) inputProcessor.touchDown(event.x, event.y, event.pointer, Buttons.LEFT… in processEvents()
631 for (int i = 0; i < touchDown.length; i++) { in getFreePointer()
632 if (touchDown[i] == 0) return i; in getFreePointer()
639 for (int i = 0; i < touchDown.length; i++) { in findPointer()
640 if (touchDown[i] == ptr) return i; in findPointer()
685 touchDown[event.pointer] = touch.getHandle(); in toTouchEvents()
703 touchDown[event.pointer] = 0; in toTouchEvents()
/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosmoe/
DIOSInput.java63 UITouch[] touchDown = new UITouch[MAX_TOUCHES]; field in IOSInput
259 if (touchDown[pointer] != null) { in isTouched()
273 return touchDown[pointer] != null; in isTouched()
545 …if (inputProcessor != null) inputProcessor.touchDown(event.x, event.y, event.pointer, Buttons.LEFT… in processEvents()
564 for (int i = 0; i < touchDown.length; i++) { in getFreePointer()
565 if (touchDown[i] == null) return i; in getFreePointer()
572 for (int i = 0; i < touchDown.length; i++) { in findPointer()
573 if (touchDown[i] == touch) return i; in findPointer()
601 touchDown[event.pointer] = touch; in toTouchEvents()
619 touchDown[event.pointer] = null; in toTouchEvents()
/external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/
DInputListener.java55 case touchDown: in handle()
56 return touchDown(event, tmpCoords.x, tmpCoords.y, event.getPointer(), event.getButton()); in handle()
81 public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) { in touchDown() method in InputListener
DInputEvent.java142 touchDown, enumConstant
/external/libgdx/gdx/src/com/badlogic/gdx/input/
DGestureDetector.java85 public boolean touchDown (int x, int y, int pointer, int button) { in touchDown() method in GestureDetector
86 return touchDown((float)x, (float)y, pointer, button); in touchDown()
89 public boolean touchDown (float x, float y, int pointer, int button) { in touchDown() method in GestureDetector
121 return listener.touchDown(x, y, pointer, button); in touchDown()
286 public boolean touchDown (float x, float y, int pointer, int button); in touchDown() method
332 public boolean touchDown (float x, float y, int pointer, int button) { in touchDown() method in GestureDetector.GestureAdapter
/external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/utils/
DActorGestureListener.java102 case touchDown: in handle()
105 detector.touchDown(event.getStageX(), event.getStageY(), event.getPointer(), event.getButton()); in handle()
107 touchDown(event, tmpCoords.x, tmpCoords.y, event.getPointer(), event.getButton()); in handle()
126 public void touchDown (InputEvent event, float x, float y, int pointer, int button) { in touchDown() method in ActorGestureListener
DDragListener.java34 public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) { in touchDown() method in DragListener
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/
DStageTest.java90 public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) { in create()
104 public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) { in create()
115 public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) { in create()
234 public boolean touchDown (int x, int y, int pointer, int button) { in touchDown() method in StageTest
235 return ui.touchDown(x, y, pointer, button); in touchDown()
DBulletTestCollection.java145 public boolean touchDown (int x, int y, int pointer, int button) { in touchDown() method in BulletTestCollection
146 return tests[testIndex].touchDown(x, y, pointer, button); in touchDown()
170 public boolean touchDown (float x, float y, int pointer, int button) { in touchDown() method in BulletTestCollection
171 return tests[testIndex].touchDown(x, y, pointer, button); in touchDown()
DBox2DTestCollection.java101 public boolean touchDown (int x, int y, int pointer, int button) { in touchDown() method in Box2DTestCollection
102 tests[testIndex].touchDown(x, y, pointer, button); in touchDown()
129 public boolean touchDown (float x, float y, int pointer, int button) { in touchDown() method in Box2DTestCollection
DTableLayoutTest.java62 public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) { in create()
82 public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) { in create()
DOnscreenKeyboardTest.java73 public boolean touchDown (int x, int y, int pointer, int button) { in touchDown() method in OnscreenKeyboardTest
DSimpleAnimationTest.java77 public boolean touchDown (int x, int y, int pointer, int button) { in touchDown() method in SimpleAnimationTest
/external/droiddriver/src/io/appium/droiddriver/actions/
DClickAction.java58 long downTime = Events.touchDown(injector, elementRect.centerX(), elementRect.centerY()); in perform()
74 long downTime = Events.touchDown(injector, elementRect.centerX(), elementRect.centerY()); in perform()
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/
DBulletTest.java53 public boolean touchDown (int screenX, int screenY, int pointer, int button) { in touchDown() method in BulletTest
102 public boolean touchDown (float x, float y, int pointer, int button) { in touchDown() method in BulletTest
/external/libgdx/gdx/src/com/badlogic/gdx/
DInputMultiplexer.java88 public boolean touchDown (int screenX, int screenY, int pointer, int button) { in touchDown() method in InputMultiplexer
90 if (processors.get(i).touchDown(screenX, screenY, pointer, button)) return true; in touchDown()
DInputEventQueue.java78 localProcessor.touchDown(q.get(i++), q.get(i++), q.get(i++), q.get(i++)); in drain()
124 public synchronized boolean touchDown (int screenX, int screenY, int pointer, int button) { in touchDown() method in InputEventQueue
DInputAdapter.java35 public boolean touchDown (int screenX, int screenY, int pointer, int button) { in touchDown() method in InputAdapter
DInputProcessor.java52 public boolean touchDown (int screenX, int screenY, int pointer, int button); in touchDown() method
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/
DCameraInputController.java82 public boolean touchDown (float x, float y, int pointer, int button) { in touchDown() method in CameraInputController.CameraGestureListener
156 public boolean touchDown (int screenX, int screenY, int pointer, int button) { in touchDown() method in CameraInputController
166 …return super.touchDown(screenX, screenY, pointer, button) || (activateKey == 0 || activatePressed); in touchDown()
/external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/ui/
DTooltip.java81 public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) { in touchDown() method in Tooltip
86 manager.touchDown(this); in touchDown()
DList.java67 public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) { in List()
70 List.this.touchDown(y); in List()
76 void touchDown (float y) { in touchDown() method in List
/external/replicaisland/src/com/replica/replicaisland/
DSingleTouchFilter.java13 sSystemRegistry.inputSystem.touchDown(0, event.getRawX() * (1.0f / params.viewScaleX), in updateTouch()
DMultiTouchFilter.java26 BaseObject.sSystemRegistry.inputSystem.touchDown(id, in updateTouch()
/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/
DLwjglAWTInput.java109 boolean touchDown = false; field in LwjglAWTInput
302 return touchDown; in isTouched()
308 return touchDown; in isTouched()
351 processor.touchDown(e.x, e.y, e.pointer, e.button); in processEvents()
509 touchDown = true; in mousePressed()
532 if (pressedButtons.size == 0) touchDown = false; in mouseReleased()

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