Searched refs:uintValue (Results 1 – 12 of 12) sorted by relevance
184 JSONTEST_ASSERT(!emptyObject_.isConvertibleTo(Json::uintValue)); in JSONTEST_FIXTURE()226 JSONTEST_ASSERT(!emptyArray_.isConvertibleTo(Json::uintValue)); in JSONTEST_FIXTURE()254 JSONTEST_ASSERT(null_.isConvertibleTo(Json::uintValue)); in JSONTEST_FIXTURE()292 JSONTEST_ASSERT(!string1_.isConvertibleTo(Json::uintValue)); in JSONTEST_FIXTURE()315 JSONTEST_ASSERT(true_.isConvertibleTo(Json::uintValue)); in JSONTEST_FIXTURE()381 JSONTEST_ASSERT(val.isConvertibleTo(Json::uintValue)); in JSONTEST_FIXTURE()393 val = Json::Value(Json::uintValue); in JSONTEST_FIXTURE()395 JSONTEST_ASSERT_EQUAL(Json::uintValue, val.type()); in JSONTEST_FIXTURE()409 JSONTEST_ASSERT(val.isConvertibleTo(Json::uintValue)); in JSONTEST_FIXTURE()427 JSONTEST_ASSERT(val.isConvertibleTo(Json::uintValue)); in JSONTEST_FIXTURE()[all …]
235 case uintValue: in Value()271 initBasic(uintValue); in Value()280 initBasic(uintValue); in Value()335 case uintValue: in Value()379 case uintValue: in ~Value()444 case uintValue: in operator <()493 case uintValue: in operator ==()538 case uintValue: in asString()558 case uintValue: in asInt()580 case uintValue: in asUInt()[all …]
207 case uintValue: in writeValue()271 case uintValue: in writeValue()494 case uintValue: in writeValue()
468 uint32 uintValue; member485 uint32 uintValue; member638 uint32 uintValue; member1074 uint32 uintValue; member1306 uint32 uintValue; member
203 UInt32 uintValue = BoolToUINT32(value); in QueryValue() local204 LONG res = QueryValue(name, uintValue); in QueryValue()205 value = UINT32ToBool(uintValue); in QueryValue()
117 rast->linepattern = lp.uintValue; in svga_create_rasterizer_state()
248 _rs[_count].uintValue = _value; \
70 q->rs[q->rs_count].uintValue = value; in svga_queue_rs()
77 case Json::uintValue: in printValueTree()
65 ret = in.isConvertibleTo(Json::uintValue); in GetUIntFromJson()
40 uintValue, ///< unsigned integer value enumerator
896 _debug_printf("\t\t.uintValue = %u\n", (*cmd).uintValue); in dump_SVGA3dRenderState()