Searched refs:union_fs (Results 1 – 3 of 3) sorted by relevance
190 if (!ctx->mask.union_fs) { in setup_mask_operation()191 ctx->mask.union_fs = shader_create_from_text(ctx->pipe, in setup_mask_operation()196 shader = ctx->mask.union_fs->driver; in setup_mask_operation()
159 if (ctx->mask.union_fs) in vg_destroy_context()160 vg_shader_destroy(ctx, ctx->mask.union_fs); in vg_destroy_context()
117 struct vg_shader *union_fs; member