Searched refs:util_make_vertex_passthrough_shader (Results 1 – 12 of 12) sorted by relevance
/external/mesa3d/src/gallium/auxiliary/util/ |
D | u_simple_shaders.h | 47 util_make_vertex_passthrough_shader(struct pipe_context *pipe,
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D | u_simple_shaders.c | 59 util_make_vertex_passthrough_shader(struct pipe_context *pipe, in util_make_vertex_passthrough_shader() function
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D | u_blit.c | 288 ctx->vs = util_make_vertex_passthrough_shader(ctx->pipe, 2, in set_vertex_shader()
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D | u_blitter.c | 263 util_make_vertex_passthrough_shader(pipe, 2, semantic_names, in util_blitter_create()
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D | u_gen_mipmap.c | 1365 ctx->vs = util_make_vertex_passthrough_shader(ctx->pipe, 2, in set_vertex_shader()
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/external/mesa3d/src/gallium/auxiliary/postprocess/ |
D | pp_program.c | 133 p->passvs = util_make_vertex_passthrough_shader(p->pipe, 2, in pp_init_prog()
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/external/mesa3d/src/gallium/tests/trivial/ |
D | tri.c | 216 p->vs = util_make_vertex_passthrough_shader(p->pipe, 2, semantic_names, semantic_indexes); in init_prog()
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D | quad-tex.c | 275 p->vs = util_make_vertex_passthrough_shader(p->pipe, 2, semantic_names, semantic_indexes); in init_prog()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_drawtex.c | 95 util_make_vertex_passthrough_shader(pipe, in lookup_shader()
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D | st_cb_clear.c | 122 st->clear.vs = util_make_vertex_passthrough_shader(st->pipe, 2, in set_vertex_shader()
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D | st_cb_bitmap.c | 775 st->bitmap.vs = util_make_vertex_passthrough_shader(st->pipe, 3, in st_Bitmap()
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/external/mesa3d/src/gallium/state_trackers/d3d1x/dxgi/src/ |
D | dxgi_native.cpp | 796 vs = util_make_vertex_passthrough_shader(pipe, 2, semantic_names, semantic_indices); in dxgi_blitter()
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