Searched refs:vScale (Results 1 – 7 of 7) sorted by relevance
33 float vScale = 1; field in SpriteBatchRotationTest54 scale += vScale * Gdx.graphics.getDeltaTime(); in render()56 vScale = -vScale; in render()60 vScale = -vScale; in render()
60 float vScale = 1; field in StageTest193 scale += vScale * Gdx.graphics.getDeltaTime(); in render()196 vScale = -vScale; in render()200 vScale = -vScale; in render()
363 SkScalar vScale = (bitHeight - 2) / largerHeight; in debug_scale_matrix() local365 scale.preScale(hScale, vScale); in debug_scale_matrix()368 larger.fTop *= vScale; in debug_scale_matrix()369 larger.fBottom *= vScale; in debug_scale_matrix()
182 SkScalar vScale = (bitHeight - 2) / largerHeight; in scaleMatrix() local184 scale.preScale(hScale, vScale); in scaleMatrix()187 larger.fTop *= vScale; in scaleMatrix()188 larger.fBottom *= vScale; in scaleMatrix()
106 private float uOffset = 0f, uScale = 1f, vOffset = 0f, vScale = 1f; field in MeshBuilder360 vScale = v2 - v1; in setUVRange()368 uScale = vScale = 1f; in setUVRange()531 vertices.items[o + uvOffset + 1] = vOffset + vScale * vertices.items[o + uvOffset + 1]; in addVertex()
1423 real32 vScale = (real32) ((int32) valDivisions - 1); in RefBaselineHueSatMap() local1533 real32 vScaled = vEncoded * vScale; in RefBaselineHueSatMap()
18507 IRTemp vScale = newTemp(Ity_V128); in dis_av_fp_convert() local18516 assign( vScale, unop(Iop_Dup32x4, mkU32( float_to_bits(scale) )) ); in dis_av_fp_convert()18547 mkexpr(vB), mkexpr(vScale))) ); in dis_av_fp_convert()18555 mkexpr(vB), mkexpr(vScale))) ); in dis_av_fp_convert()