Searched refs:variable_found (Results 1 – 1 of 1) sorted by relevance
132 bool variable_found() in variable_found() function in find_assignment_visitor164 bool variable_found() const in variable_found() function in find_deref_visitor296 if (!find.variable_found()) { in validate_vertex_shader_executable()316 if (clip_vertex.variable_found() && clip_distance.variable_found()) { in validate_vertex_shader_executable()321 prog->Vert.UsesClipDistance = clip_distance.variable_found(); in validate_vertex_shader_executable()350 if (frag_color.variable_found() && frag_data.variable_found()) { in validate_fragment_shader_executable()1448 if (find.variable_found()) in assign_attribute_or_color_locations()