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Searched refs:vertCount (Results 1 – 4 of 4) sorted by relevance

/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/
DSoftBodyTest.java93 final int vertCount = softBody.getNodeCount(); in create() local
95 …mesh = new Mesh(false, vertCount, faceCount * 3, new VertexAttribute(Usage.Position, 3, ShaderProg… in create()
100 mesh.getVerticesBuffer().limit(vertCount * vertSize); in create()
103 softBody.getVertices(mesh.getVerticesBuffer(), vertCount, mesh.getVertexSize(), 0); in create() local
106 final float[] verts = new float[vertCount * vertSize]; in create()
110 for (int i = 0; i < vertCount; i++) { in create()
/external/skia/src/gpu/
DGrResourceProvider.h61 int vertCount, in findOrCreateInstancedIndexBuffer() argument
66 return this->createInstancedIndexBuffer(pattern, patternSize, reps, vertCount, key); in findOrCreateInstancedIndexBuffer()
163 int vertCount,
DGrResourceProvider.cpp31 int vertCount, in createInstancedIndexBuffer() argument
48 uint16_t baseVert = (uint16_t)(i * vertCount); in createInstancedIndexBuffer()
/external/skia/samplecode/
DSamplePatch.cpp152 int row, vertCount = (nu + 1) * (nv + 1); in draw() local
153 SkAutoTMalloc<SkPoint> vertStorage(vertCount); in draw()