Searched refs:vertexArray (Results 1 – 11 of 11) sorted by relevance
/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | demo.c | 86 GLfloat *vertexArray; member 128 free(object->vertexArray); in freeGLObject() 144 result->vertexArray = malloc(result->vertexArraySize); in newGLObject() 170 if (result->vertexArray == NULL || in newGLObject() 195 object->vertexArraySize, object->vertexArray); in appendObjectVBO() 207 free(object->vertexArray); in appendObjectVBO() 208 object->vertexArray = NULL; in appendObjectVBO() 445 result->vertexArray[currentVertex * 3] = pa.x; in createSuperShape() 446 result->vertexArray[currentVertex * 3 + 1] = pa.y; in createSuperShape() 447 result->vertexArray[currentVertex * 3 + 2] = pa.z; in createSuperShape() [all …]
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/external/skia/src/gpu/gl/debug/ |
D | GrDebugGL.cpp | 114 void GrDebugGL::setVertexArray(GrVertexArrayObj* vertexArray) { in setVertexArray() argument 115 if (vertexArray) { in setVertexArray() 116 SkASSERT(!vertexArray->getDeleted()); in setVertexArray() 118 SkRefCnt_SafeAssign(fVertexArray, vertexArray); in setVertexArray()
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D | GrDebugGL.h | 68 void setVertexArray(GrVertexArrayObj* vertexArray);
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/external/deqp/framework/opengl/ |
D | gluDrawUtil.cpp | 389 …c inline VertexAttributeDescriptor getUserPointerDescriptor (const VertexArrayBinding& vertexArray) in getUserPointerDescriptor() argument 391 DE_ASSERT(vertexArray.binding.type == BindingPoint::TYPE_LOCATION); in getUserPointerDescriptor() 393 return VertexAttributeDescriptor(vertexArray.binding.location, in getUserPointerDescriptor() 394 vertexArray.pointer.componentType, in getUserPointerDescriptor() 395 vertexArray.pointer.convert, in getUserPointerDescriptor() 396 vertexArray.pointer.numComponents, in getUserPointerDescriptor() 397 vertexArray.pointer.numElements, in getUserPointerDescriptor() 398 vertexArray.pointer.stride, in getUserPointerDescriptor() 399 vertexArray.pointer.data); in getUserPointerDescriptor()
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/external/deqp/modules/gles31/functional/ |
D | es31fFboNoAttachmentTests.cpp | 122 GLuint vertexArray = 0; in checkFramebufferSize() local 126 gl.genVertexArrays(1, &vertexArray); in checkFramebufferSize() 127 gl.bindVertexArray(vertexArray); in checkFramebufferSize() 164 gl.deleteVertexArrays(1, &vertexArray); in checkFramebufferSize() 222 GLuint vertexArray = 0; in checkFramebufferRenderable() local 226 gl.genVertexArrays(1, &vertexArray); in checkFramebufferRenderable() 227 gl.bindVertexArray(vertexArray); in checkFramebufferRenderable() 244 gl.deleteVertexArrays(1, &vertexArray); in checkFramebufferRenderable()
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/ |
D | TriangleRaycastTest.java | 118 btTriangleIndexVertexArray vertexArray = new btTriangleIndexVertexArray(model.meshParts); in create() local 119 triangleShape = new btBvhTriangleMeshShape(vertexArray, true); in create() 131 disposables.add(vertexArray); in create()
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/external/autotest/client/deps/webgl_mpd/src/resources/ |
D | J3DI.js | 369 vertexArray = [ ]; 458 vertexArray.push(x); 459 vertexArray.push(y); 460 vertexArray.push(z); 505 obj.ctx.bufferData(obj.ctx.ARRAY_BUFFER, new Float32Array(vertexArray), obj.ctx.STATIC_DRAW);
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/ |
D | VBOWithVAOPerformanceTest.java | 99 float[] vertexArray = new float[maxVertices * 9]; in create() local 103 addRandomSprite(vertexArray, index); in create() 111 newVBOWithVAOMesh.setVertices(vertexArray); in create() 114 oldVBOWithVAOMesh.setVertices(vertexArray); in create()
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/external/deqp/modules/glshared/ |
D | glsStateChangePerfTestCases.cpp | 472 GLuint vertexArray; in requireVertexArrays() local 473 gl.genVertexArrays(1, &vertexArray); in requireVertexArrays() 475 m_vertexArrays.push_back(vertexArray); in requireVertexArrays()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 3593 VertexArray* vertexArray = name ? m_vertexArrays.find(name) : DE_NULL; in deleteVertexArrays() local 3595 if (vertexArray) in deleteVertexArrays() 3596 deleteVertexArray(vertexArray); in deleteVertexArrays() 3958 void ReferenceContext::deleteVertexArray (rc::VertexArray* vertexArray) in deleteVertexArray() argument 3960 if (m_vertexArrayBinding == vertexArray) in deleteVertexArray() 3963 if (vertexArray->m_elementArrayBufferBinding) in deleteVertexArray() 3964 m_buffers.releaseReference(vertexArray->m_elementArrayBufferBinding); in deleteVertexArray() 3966 for (size_t ndx = 0; ndx < vertexArray->m_arrays.size(); ++ndx) in deleteVertexArray() 3967 if (vertexArray->m_arrays[ndx].bufferBinding) in deleteVertexArray() 3968 m_buffers.releaseReference(vertexArray->m_arrays[ndx].bufferBinding); in deleteVertexArray() [all …]
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D | sglrReferenceContext.hpp | 779 void deleteVertexArray (rc::VertexArray* vertexArray);
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