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Searched refs:vertexArray (Results 1 – 11 of 11) sorted by relevance

/external/autotest/client/site_tests/graphics_SanAngeles/src/
Ddemo.c86 GLfloat *vertexArray; member
128 free(object->vertexArray); in freeGLObject()
144 result->vertexArray = malloc(result->vertexArraySize); in newGLObject()
170 if (result->vertexArray == NULL || in newGLObject()
195 object->vertexArraySize, object->vertexArray); in appendObjectVBO()
207 free(object->vertexArray); in appendObjectVBO()
208 object->vertexArray = NULL; in appendObjectVBO()
445 result->vertexArray[currentVertex * 3] = pa.x; in createSuperShape()
446 result->vertexArray[currentVertex * 3 + 1] = pa.y; in createSuperShape()
447 result->vertexArray[currentVertex * 3 + 2] = pa.z; in createSuperShape()
[all …]
/external/skia/src/gpu/gl/debug/
DGrDebugGL.cpp114 void GrDebugGL::setVertexArray(GrVertexArrayObj* vertexArray) { in setVertexArray() argument
115 if (vertexArray) { in setVertexArray()
116 SkASSERT(!vertexArray->getDeleted()); in setVertexArray()
118 SkRefCnt_SafeAssign(fVertexArray, vertexArray); in setVertexArray()
DGrDebugGL.h68 void setVertexArray(GrVertexArrayObj* vertexArray);
/external/deqp/framework/opengl/
DgluDrawUtil.cpp389 …c inline VertexAttributeDescriptor getUserPointerDescriptor (const VertexArrayBinding& vertexArray) in getUserPointerDescriptor() argument
391 DE_ASSERT(vertexArray.binding.type == BindingPoint::TYPE_LOCATION); in getUserPointerDescriptor()
393 return VertexAttributeDescriptor(vertexArray.binding.location, in getUserPointerDescriptor()
394 vertexArray.pointer.componentType, in getUserPointerDescriptor()
395 vertexArray.pointer.convert, in getUserPointerDescriptor()
396 vertexArray.pointer.numComponents, in getUserPointerDescriptor()
397 vertexArray.pointer.numElements, in getUserPointerDescriptor()
398 vertexArray.pointer.stride, in getUserPointerDescriptor()
399 vertexArray.pointer.data); in getUserPointerDescriptor()
/external/deqp/modules/gles31/functional/
Des31fFboNoAttachmentTests.cpp122 GLuint vertexArray = 0; in checkFramebufferSize() local
126 gl.genVertexArrays(1, &vertexArray); in checkFramebufferSize()
127 gl.bindVertexArray(vertexArray); in checkFramebufferSize()
164 gl.deleteVertexArrays(1, &vertexArray); in checkFramebufferSize()
222 GLuint vertexArray = 0; in checkFramebufferRenderable() local
226 gl.genVertexArrays(1, &vertexArray); in checkFramebufferRenderable()
227 gl.bindVertexArray(vertexArray); in checkFramebufferRenderable()
244 gl.deleteVertexArrays(1, &vertexArray); in checkFramebufferRenderable()
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/
DTriangleRaycastTest.java118 btTriangleIndexVertexArray vertexArray = new btTriangleIndexVertexArray(model.meshParts); in create() local
119 triangleShape = new btBvhTriangleMeshShape(vertexArray, true); in create()
131 disposables.add(vertexArray); in create()
/external/autotest/client/deps/webgl_mpd/src/resources/
DJ3DI.js369 vertexArray = [ ];
458 vertexArray.push(x);
459 vertexArray.push(y);
460 vertexArray.push(z);
505 obj.ctx.bufferData(obj.ctx.ARRAY_BUFFER, new Float32Array(vertexArray), obj.ctx.STATIC_DRAW);
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/
DVBOWithVAOPerformanceTest.java99 float[] vertexArray = new float[maxVertices * 9]; in create() local
103 addRandomSprite(vertexArray, index); in create()
111 newVBOWithVAOMesh.setVertices(vertexArray); in create()
114 oldVBOWithVAOMesh.setVertices(vertexArray); in create()
/external/deqp/modules/glshared/
DglsStateChangePerfTestCases.cpp472 GLuint vertexArray; in requireVertexArrays() local
473 gl.genVertexArrays(1, &vertexArray); in requireVertexArrays()
475 m_vertexArrays.push_back(vertexArray); in requireVertexArrays()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp3593 VertexArray* vertexArray = name ? m_vertexArrays.find(name) : DE_NULL; in deleteVertexArrays() local
3595 if (vertexArray) in deleteVertexArrays()
3596 deleteVertexArray(vertexArray); in deleteVertexArrays()
3958 void ReferenceContext::deleteVertexArray (rc::VertexArray* vertexArray) in deleteVertexArray() argument
3960 if (m_vertexArrayBinding == vertexArray) in deleteVertexArray()
3963 if (vertexArray->m_elementArrayBufferBinding) in deleteVertexArray()
3964 m_buffers.releaseReference(vertexArray->m_elementArrayBufferBinding); in deleteVertexArray()
3966 for (size_t ndx = 0; ndx < vertexArray->m_arrays.size(); ++ndx) in deleteVertexArray()
3967 if (vertexArray->m_arrays[ndx].bufferBinding) in deleteVertexArray()
3968 m_buffers.releaseReference(vertexArray->m_arrays[ndx].bufferBinding); in deleteVertexArray()
[all …]
DsglrReferenceContext.hpp779 void deleteVertexArray (rc::VertexArray* vertexArray);