/external/deqp/modules/glshared/ |
D | glsRasterizationTestUtil.cpp | 141 …cu::IVec2& pixel, const TriangleSceneSpec::SceneTriangle& triangle, const tcu::IVec2& viewportSize) in pixelOnlyOnASharedEdge() argument 153 …ace[0] + tcu::Vec2(1.0f, 1.0f)) * 0.5f * tcu::Vec2((float)viewportSize.x(), (float)viewportSize.y(… in pixelOnlyOnASharedEdge() 154 …ace[1] + tcu::Vec2(1.0f, 1.0f)) * 0.5f * tcu::Vec2((float)viewportSize.x(), (float)viewportSize.y(… in pixelOnlyOnASharedEdge() 155 …ace[2] + tcu::Vec2(1.0f, 1.0f)) * 0.5f * tcu::Vec2((float)viewportSize.x(), (float)viewportSize.y(… in pixelOnlyOnASharedEdge() 184 … getTriangleAABB (const TriangleSceneSpec::SceneTriangle& triangle, const tcu::IVec2& viewportSize) in getTriangleAABB() argument 194 …ace[0] + tcu::Vec2(1.0f, 1.0f)) * 0.5f * tcu::Vec2((float)viewportSize.x(), (float)viewportSize.y(… in getTriangleAABB() 195 …ace[1] + tcu::Vec2(1.0f, 1.0f)) * 0.5f * tcu::Vec2((float)viewportSize.x(), (float)viewportSize.y(… in getTriangleAABB() 196 …ace[2] + tcu::Vec2(1.0f, 1.0f)) * 0.5f * tcu::Vec2((float)viewportSize.x(), (float)viewportSize.y(… in getTriangleAABB() 572 …terpolate (int primitiveNdx, const tcu::IVec2 pixel, const tcu::IVec2 viewportSize, bool multisamp… in interpolate() 580 ….0f) / (float)viewportSize.x() * 2.0f - 1.0f, ((float)pixel.y() + testSquarePos + 0.0f … in interpolate() [all …]
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D | glsRasterizationTestUtil.hpp | 115 …& p1, const tcu::Vec4& p2, const tcu::IVec2& pixel, const tcu::IVec2& viewportSize, int subpixelBi…
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D | glsShaderRenderCase.cpp | 431 IVec2 viewportSize = getViewportSize(); in iterate() local 432 int width = viewportSize.x(); in iterate() 433 int height = viewportSize.y(); in iterate()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderDerivateTests.cpp | 652 const tcu::IVec2 viewportSize = getViewportSize(); in iterate() local 653 …iewportX = useFbo ? 0 : rnd.getInt(0, m_context.getRenderTarget().getWidth() - viewportSize.x()); in iterate() 654 …iewportY = useFbo ? 0 : rnd.getInt(0, m_context.getRenderTarget().getHeight() - viewportSize.y()); in iterate() 675 …erStorageMultisample(GL_RENDERBUFFER, m_numSamples, fboFormat, viewportSize.x(), viewportSize.y()); in iterate() 698 …<< TestLog::Message << "Viewport: " << viewportSize.x() << "x" << viewportSize.y() << TestLog::End… in iterate() 767 gl.viewport(viewportX, viewportY, viewportSize.x(), viewportSize.y()); in iterate() 786 …gl.renderbufferStorageMultisample(GL_RENDERBUFFER, 0, fboFormat, viewportSize.x(), viewportSize.y(… in iterate() 791 …gl.blitFramebuffer(0, 0, viewportSize.x(), viewportSize.y(), 0, 0, viewportSize.x(), viewportSize.… in iterate() 801 …mat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), viewportSize.x(), viewportSize.y()); in iterate() 810 result.setStorage(dataFormat, viewportSize.x(), viewportSize.y()); in iterate() [all …]
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D | es3fTextureShadowTests.cpp | 598 const int viewportSize = 28; in iterate() local 599 …const RandomViewport viewport (m_context.getRenderTarget(), viewportSize, viewportSize, deStrin… in iterate() 604 if (viewport.width < viewportSize || viewport.height < viewportSize) in iterate()
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D | es3fTextureUnitTests.cpp | 342 …void makeSafeLods (const vector<IVec3>& textureSizes, const IVec2& viewportSize); // Modifies … 560 void MultiTexShader::makeSafeLods (const vector<IVec3>& textureSizes, const IVec2& viewportSize) in makeSafeLods() argument 579 Vec2 screenDerivate(1.0f / (float)viewportSize.x(), 1.0f / (float)viewportSize.y()); in makeSafeLods()
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D | es3fShaderTextureFunctionTests.cpp | 569 tcu::IVec2 viewportSize = getViewportSize(); in initTexture() local 598 …pec.maxCoord[0]-m_lookupSpec.minCoord[0])*proj*(float)m_textureSpec.width / (float)viewportSize[0]; in initTexture() 599 …ec.maxCoord[1]-m_lookupSpec.minCoord[1])*proj*(float)m_textureSpec.height / (float)viewportSize[1]; in initTexture() 656 float dudx = (c10.s - c00.s)*(float)m_textureSpec.width / (float)viewportSize[0]; in initTexture() 657 float dvdy = (c01.t - c00.t)*(float)m_textureSpec.height / (float)viewportSize[1]; in initTexture() 692 …pec.maxCoord[0]-m_lookupSpec.minCoord[0])*proj*(float)m_textureSpec.width / (float)viewportSize[0]; in initTexture() 693 …ec.maxCoord[1]-m_lookupSpec.minCoord[1])*proj*(float)m_textureSpec.height / (float)viewportSize[1]; in initTexture() 722 …ec.maxCoord[0]-m_lookupSpec.minCoord[0])*proj*(float)m_textureSpec.width / (float)viewportSize[0]; in initTexture() 723 …c.maxCoord[1]-m_lookupSpec.minCoord[1])*proj*(float)m_textureSpec.height / (float)viewportSize[1]; in initTexture() 724 …axCoord[2]-m_lookupSpec.minCoord[2])*0.5f*proj*(float)m_textureSpec.depth / (float)viewportSize[0]; in initTexture() [all …]
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D | es3fTextureFilteringTests.cpp | 561 const int viewportSize = 28; in iterate() local 562 …const RandomViewport viewport (m_renderCtx.getRenderTarget(), viewportSize, viewportSize, deStr… in iterate() 569 if (viewport.width < viewportSize || viewport.height < viewportSize) in iterate()
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/external/deqp/modules/gles31/functional/ |
D | es31fPrimitiveBoundingBoxTests.cpp | 106 …ViewportBoundingBoxArea (const ProjectedBBox& bbox, const tcu::IVec2& viewportSize, float size = 0… in getViewportBoundingBoxArea() argument 111 vertexBox.x() = (bbox.min.x() * 0.5f + 0.5f) * (float)viewportSize.x(); in getViewportBoundingBoxArea() 112 vertexBox.y() = (bbox.min.y() * 0.5f + 0.5f) * (float)viewportSize.y(); in getViewportBoundingBoxArea() 113 vertexBox.z() = (bbox.max.x() * 0.5f + 0.5f) * (float)viewportSize.x(); in getViewportBoundingBoxArea() 114 vertexBox.w() = (bbox.max.y() * 0.5f + 0.5f) * (float)viewportSize.y(); in getViewportBoundingBoxArea() 516 tcu::IVec2 viewportSize; member 538 …cu::Vec2& patternPos, const tcu::Vec2& patternSize, const tcu::IVec2& viewportSize, AABBRoundDirec… 733 …config.viewportSize.x() = rnd.getInt(MIN_VIEWPORT_SIZE, de::min<int>(renderTargetSize.x(), MAX_VIE… in generateRandomConfig() 734 …config.viewportSize.y() = rnd.getInt(MIN_VIEWPORT_SIZE, de::min<int>(renderTargetSize.y(), MAX_VIE… in generateRandomConfig() 735 config.viewportPos.x() = rnd.getInt(0, renderTargetSize.x() - config.viewportSize.x()); in generateRandomConfig() [all …]
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D | es31fTextureFilteringTests.cpp | 323 const int viewportSize = 28; in iterate() local 325 …const RandomViewport viewport (m_context.getRenderTarget(), viewportSize, viewportSize, randomS… in iterate() 332 if (viewport.width < viewportSize || viewport.height < viewportSize) in iterate()
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderTextureFunctionTests.cpp | 325 tcu::IVec2 viewportSize = getViewportSize(); in initTexture() local 352 …pec.maxCoord[0]-m_lookupSpec.minCoord[0])*proj*(float)m_textureSpec.width / (float)viewportSize[0]; in initTexture() 353 …ec.maxCoord[1]-m_lookupSpec.minCoord[1])*proj*(float)m_textureSpec.height / (float)viewportSize[1]; in initTexture() 397 float dudx = (c10.s - c00.s)*(float)m_textureSpec.width / (float)viewportSize[0]; in initTexture() 398 float dvdy = (c01.t - c00.t)*(float)m_textureSpec.height / (float)viewportSize[1]; in initTexture()
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D | es2fTextureFilteringTests.cpp | 534 const int viewportSize = 28; in iterate() local 535 …const RandomViewport viewport (m_renderCtx.getRenderTarget(), viewportSize, viewportSize, deStr… in iterate() 542 if (viewport.width < viewportSize || viewport.height < viewportSize) in iterate()
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D | es2fTextureUnitTests.cpp | 246 …void makeSafeLods (const vector<IVec2>& textureSizes, const IVec2& viewportSize); // Modifies … 411 void MultiTexShader::makeSafeLods (const vector<IVec2>& textureSizes, const IVec2& viewportSize) in makeSafeLods() argument 423 Vec2 screenDerivate(1.0f / (float)viewportSize.x(), 1.0f / (float)viewportSize.y()); in makeSafeLods()
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/external/deqp/external/vulkancts/modules/vulkan/ |
D | vktRenderPassTests.cpp | 1430 const UVec2& viewportSize, in SubpassRenderInfo() argument 1436 , m_viewportSize (viewportSize) in SubpassRenderInfo() 3725 const UVec2 viewportSize ((config.renderSize * UVec2(2)) / UVec2(3)); in initializeSubpassRenderInfo() local 3743 const UVec2 size ((viewportSize * UVec2(2)) / UVec2(3)); in initializeSubpassRenderInfo() 3744 …ec2 offset (viewportOffset.x() + ((deUint32)attachmentRefNdx % 2u) * (viewportSize.x() / 3u), in initializeSubpassRenderInfo() 3745 … viewportOffset.y() + (((deUint32)attachmentRefNdx / 2u) % 2u) * (viewportSize.y() / 3u)); in initializeSubpassRenderInfo() 3754 const UVec2 size ((viewportSize * UVec2(2)) / UVec2(3)); in initializeSubpassRenderInfo() 3755 … offset (viewportOffset.x() + ((deUint32)colorAttachments.size() % 2u) * (viewportSize.x() / 3u), in initializeSubpassRenderInfo() 3756 … viewportOffset.y() + (((deUint32)colorAttachments.size() / 2u) % 2u) * (viewportSize.y() / 3u)); in initializeSubpassRenderInfo() 3766 const float x = (float)(viewportSize.x() / 4) / (float)(viewportSize.x() / 2); in initializeSubpassRenderInfo() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.cpp | 484 const tcu::UVec2 viewportSize = getViewportSize(); in iterate() local 485 const int width = viewportSize.x(); in iterate() 486 const int height = viewportSize.y(); in iterate()
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