Searched refs:writeRect (Results 1 – 15 of 15) sorted by relevance
/external/skia/src/effects/ |
D | SkImageSource.cpp | 62 buffer.writeRect(fSrcRect); in flatten() 63 buffer.writeRect(fDstRect); in flatten()
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D | SkTileImageFilter.cpp | 139 buffer.writeRect(fSrcRect); in flatten() 140 buffer.writeRect(fDstRect); in flatten()
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D | SkPictureImageFilter.cpp | 80 buffer.writeRect(fCropRect); in flatten()
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D | SkMagnifierImageFilter.cpp | 293 buffer.writeRect(fSrcRect); in flatten()
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/external/skia/tests/ |
D | WritePixelsTest.cpp | 213 SkIRect writeRect = SkIRect::MakeXYWH(writeX, writeY, bitmap.width(), bitmap.height()); in check_write() local 217 if (writeRect.contains(cx, cy)) { in check_write() 385 SkIRect writeRect = SkIRect::MakeXYWH(rect.fLeft, rect.fTop, in test_write_pixels() local 387 bool intersects = SkIRect::Intersects(canvasRect, writeRect) ; in test_write_pixels()
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D | Writer32Test.cpp | 199 writer->writeRect(rect1); in testOverwriteT()
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/external/skia/src/core/ |
D | SkWriteBuffer.cpp | 120 void SkWriteBuffer::writeRect(const SkRect& rect) { in writeRect() function in SkWriteBuffer 121 fWriter.writeRect(rect); in writeRect()
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D | SkPicture.cpp | 211 buffer.writeRect(info.fCullRect); in flatten()
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D | SkPictureShader.cpp | 146 buffer.writeRect(fTile); in flatten()
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D | SkPictureRecord.cpp | 924 fWriter.writeRect(rect); in addRect() 929 fWriter.writeRect(*rect); in addRectPtr()
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D | SkTextBlob.cpp | 225 buffer.writeRect(fBounds); in flatten()
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D | SkImageFilter.cpp | 212 buffer.writeRect(fCropRect.rect()); in flatten()
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/external/skia/include/core/ |
D | SkWriteBuffer.h | 71 void writeRect(const SkRect& rect);
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D | SkWriter32.h | 127 void writeRect(const SkRect& rect) { in writeRect() function
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/external/libgdx/extensions/gdx-tools/src/com/badlogic/gdx/tools/texturepacker/ |
D | TexturePacker.java | 314 writeRect(writer, page, rect, rect.name); in writePackFile() 321 writeRect(writer, page, aliasRect, alias.name); in writePackFile() 328 private void writeRect (Writer writer, Page page, Rect rect, String name) throws IOException { in writeRect() method in TexturePacker
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