Searched refs:xDelta (Results 1 – 4 of 4) sorted by relevance
32 SkScalar xLeft, SkScalar xDelta, in gen_paths() argument55 x += xDelta; in gen_paths()61 x += xDelta; in gen_paths()69 x -= xDelta; in gen_paths()73 x -= xDelta; in gen_paths()77 fill->lineTo(x - xDelta, yBase); in gen_paths()
37 SkScalar xLeft, SkScalar xDelta, in gen_paths() argument60 x += xDelta; in gen_paths()66 x += xDelta; in gen_paths()74 x -= xDelta; in gen_paths()78 x -= xDelta; in gen_paths()82 fill->lineTo(x - xDelta, yBase); in gen_paths()
60 const int xDelta = SkScalarFloorToInt(bounds.width()); in onDraw() local64 canvas->translate(SkIntToScalar(xDelta), SkIntToScalar(yDelta)); in onDraw()75 canvas->translate(SkIntToScalar(xDelta), SkIntToScalar(yDelta)); in onDraw()
135 final float xDelta = targetPosition.x - mCurrentCameraPosition.x; in update() local136 if (Math.abs(xDelta) > X_FOLLOW_DISTANCE) { in update()137 … mCurrentCameraPosition.x = targetPosition.x - (X_FOLLOW_DISTANCE * Utils.sign(xDelta)); in update()