Searched refs:xRadius (Results 1 – 3 of 3) sorted by relevance
904 SkScalar xRadius = geom.fXRadius; in onPrepareDraws() local908 SkScalar xRadRecip = SkScalarInvert(xRadius); in onPrepareDraws()918 verts[0].fOffset = SkPoint::Make(-xRadius, -yRadius); in onPrepareDraws()924 verts[1].fOffset = SkPoint::Make(-xRadius, yRadius); in onPrepareDraws()930 verts[2].fOffset = SkPoint::Make(xRadius, yRadius); in onPrepareDraws()936 verts[3].fOffset = SkPoint::Make(xRadius, -yRadius); in onPrepareDraws()1005 SkScalar xRadius = SkScalarAbs(viewMatrix[SkMatrix::kMScaleX]*ellipseXRadius + in create_ellipse_batch() local1034 (SK_ScalarHalf*xRadius > yRadius || SK_ScalarHalf*yRadius > xRadius)) { in create_ellipse_batch()1039 if (scaledStroke.fX*(yRadius*yRadius) < (scaledStroke.fY*scaledStroke.fY)*xRadius || in create_ellipse_batch()1040 scaledStroke.fY*(xRadius*xRadius) < (scaledStroke.fX*scaledStroke.fX)*yRadius) { in create_ellipse_batch()[all …]
22 + (NSBezierPath *)bezierPathWithRoundedRect:(NSRect)rect xRadius:(CGFloat)xRadius yRadius:(CGFloat)…28 NSBezierPath *path = [NSBezierPath bezierPathWithRoundedRect:rect xRadius:radius yRadius:radius];
202 int xRadius = width / 2; in CreateGaussian() local205 float xTerm = static_cast<float>(x - xRadius); in CreateGaussian()