/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/ |
D | d3d11spikysphere.hlsl.ds.h | 66 dcl_input vDomain.xyz 67 dcl_input vicp[3][0].xyz 69 dcl_output o1.xyz 70 dcl_output o2.xyz 71 dcl_output o3.xyz 80 mul r1.xyz, r0.wyzw, cb0[8].yyyy 81 sincos null, r2.xyz, r1.zxyz 82 sincos r1.xyz, null, -r1.xyzx 83 mul r1.xyz, r1.xyzx, cb0[8].yyyy 84 mul r1.xyz, r2.zxyz, r1.xyzx [all …]
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D | d3d11spikysphere.hlsl.ps.h | 27 dcl_input_ps linear v1.xyz 28 dcl_input_ps linear v2.xyz 29 dcl_input_ps linear v3.xyz 34 mul r0.xyz, r0.xxxx, v2.xyzx 37 mul r1.xyz, r0.wwww, v1.xyzx 44 mad o0.xyz, r0.xxxx, l(0.400000, 0.400000, 0.600000, 0.000000), r0.yzwy
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D | d3d11spikysphere.hlsl.vs.h | 24 dcl_input v0.xyz 25 dcl_output o0.xyz 26 mov o0.xyz, v0.xyzx
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/ |
D | d3d11gears.hlsl.vs.h | 52 dcl_input v1.xyz 54 dcl_output o1.xyz 55 dcl_output o2.xyz 56 dcl_output o3.xyz 58 mul r0.xyz, v0.yyyy, cb0[5].xyzx 59 mad r0.xyz, cb0[4].xyzx, v0.xxxx, r0.xyzx 60 mad r0.xyz, cb0[6].xyzx, v0.zzzz, r0.xyzx 61 mad r0.xyz, cb0[7].xyzx, v0.wwww, r0.xyzx 66 mul r1.xyz, v1.yyyy, cb0[5].xyzx 67 mad r1.xyz, cb0[4].xyzx, v1.xxxx, r1.xyzx [all …]
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D | d3d11gears.hlsl.ps.h | 50 dcl_input_ps linear v1.xyz 51 dcl_input_ps linear v2.xyz 52 dcl_input_ps linear v3.xyz 60 mad r1.xyz, v2.xyzx, r0.xxxx, r0.yzwy 63 mul r1.xyz, r0.xxxx, r1.xyzx 66 mul r2.xyz, r0.xxxx, v1.xyzx
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/external/llvm/test/Transforms/GlobalOpt/ |
D | 2010-02-26-MallocSROA.ll | 6 %struct.xyz = type { double, i32 } 8 @Y = internal global %struct.xyz* null ; <%struct.xyz**> [#uses=2] 16 %1 = bitcast i8* %malloccall3 to %struct.xyz* ; <%struct.xyz*> [#uses=1] 17 store %struct.xyz* %1, %struct.xyz** @Y, align 8 23 %0 = load %struct.xyz*, %struct.xyz** @Y, align 8 ; <%struct.xyz*> [#uses=0]
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/ConstraintSolver/ |
D | btGeneric6DofSpring2Constraint.cpp | 81 bool btGeneric6DofSpring2Constraint::matrixToEulerXYZ(const btMatrix3x3& mat,btVector3& xyz) in matrixToEulerXYZ() argument 92 xyz[0] = btAtan2(-btGetMatrixElem(mat,5),btGetMatrixElem(mat,8)); in matrixToEulerXYZ() 93 xyz[1] = btAsin(btGetMatrixElem(mat,2)); in matrixToEulerXYZ() 94 xyz[2] = btAtan2(-btGetMatrixElem(mat,1),btGetMatrixElem(mat,0)); in matrixToEulerXYZ() 100 xyz[0] = -btAtan2(btGetMatrixElem(mat,3),btGetMatrixElem(mat,4)); in matrixToEulerXYZ() 101 xyz[1] = -SIMD_HALF_PI; in matrixToEulerXYZ() 102 xyz[2] = btScalar(0.0); in matrixToEulerXYZ() 109 xyz[0] = btAtan2(btGetMatrixElem(mat,3),btGetMatrixElem(mat,4)); in matrixToEulerXYZ() 110 xyz[1] = SIMD_HALF_PI; in matrixToEulerXYZ() 111 xyz[2] = 0.0; in matrixToEulerXYZ() [all …]
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/external/chromium-trace/catapult/third_party/vinn/third_party/parse5/test/data/tree_construction/ |
D | tests14.dat | 2 <!DOCTYPE html><html><body><xyz:abc></xyz:abc> 9 | <xyz:abc> 12 <!DOCTYPE html><html><body><xyz:abc></xyz:abc><span></span> 19 | <xyz:abc> 23 <!DOCTYPE html><html><html abc:def=gh><xyz:abc></xyz:abc> 32 | <xyz:abc>
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderStructTests.cpp | 212 c.color.xyz() = c.coords.swizzle(0,1,2); in init() 239 c.color.xyz() = c.coords.swizzle(0,1,2); in init() 265 c.color.xyz() = c.coords.swizzle(3,2,1); in init() 293 c.color.xyz() = c.coords.swizzle(1,2,0); in init() 319 c.color.xyz() = c.coords.swizzle(2,1,0); in init() 345 c.color.xyz() = c.coords.swizzle(2,1,0); in init() 409 c.color.xyz() = c.coords.swizzle(2,0,3); in init() 473 c.color.xyz() = c.coords.swizzle(2,0,3); in init() 500 c.color.xyz() = c.coords.swizzle(0,1,2); in init() 532 c.color.xyz() = c.coords.swizzle(0,1,2); in init() [all …]
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D | es3fShaderSwitchTests.cpp | 75 static void evalSwitchStatic (ShaderEvalContext& evalCtx) { evalCtx.color.xyz() = evalCtx.coords.sw… in evalSwitchStatic() 76 static void evalSwitchUniform (ShaderEvalContext& evalCtx) { evalCtx.color.xyz() = evalCtx.coords.s… in evalSwitchUniform() 81 case 0: evalCtx.color.xyz() = evalCtx.coords.swizzle(0,1,2); break; in evalSwitchDynamic() 82 case 1: evalCtx.color.xyz() = evalCtx.coords.swizzle(3,2,1); break; in evalSwitchDynamic() 83 case 2: evalCtx.color.xyz() = evalCtx.coords.swizzle(1,2,3); break; in evalSwitchDynamic() 84 case 3: evalCtx.color.xyz() = evalCtx.coords.swizzle(2,1,0); break; in evalSwitchDynamic() 85 default: evalCtx.color.xyz() = evalCtx.coords.swizzle(0,0,0); break; in evalSwitchDynamic()
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/external/ltrace/testsuite/ltrace.minor/ |
D | trace-irelative.exp | 20 ltraceMatch1 [ltraceRun -e *xyz -- $bin] {xyz\(} == 2 26 set log [ltraceRun -L -x xyz -- $bin] 27 ltraceMatch1 $log [format {xyz\.IFUNC%s\(\)} $appendage] == 1 34 ltraceMatch1 $log [format {xyz\.IFUNC%s\(\)} $appendage] == 1 43 int xyz (int a); 52 return xyz (xyz (argc));
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/external/libgdx/tests/gdx-tests-android/assets/data/g3d/shaders/ |
D | mrtscene.frag | 26 vec3 normal = normalize(texture(u_normalTexture, v_texCoords).xyz); 27 //vec3 position = texture(u_positionTexture, v_texCoords).xyz; 40 vec3 lighting = diffuse.xyz * 0.3; //ambient 41 vec3 viewDir = normalize(u_viewPos - position.xyz); 53 vec3 lightDir = normalize(lights[i].lightPosition - position.xyz); 58 float distance = length(lights[i].lightPosition - position.xyz); 68 lighting += (pointdiffuse + pointSpec) * diffuse.xyz; 74 vec3 globalLightDir = normalize(vec3(0.0, 100.0, 0.0) - position.xyz); 75 vec3 global = max(dot(normal, globalLightDir), 0.0) * globalLightColor * diffuse.xyz;
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D | test.glsl | 38 vec3 viewDir = normalize(u_cameraPosition.xyz - g_position.xyz); 93 vec4 N = vec4(normalize(texture2D(u_normalTexture, g_texCoord0).xyz * 2.0 - 1.0), 1.0); 95 vec3 reflectDir = normalize(v_reflect + (vec3(0.0, 0.0, 1.0) - N.xyz)); 107 float NL = dot(N.xyz, L); 108 float NH = max(0.0, dot(N.xyz, H));
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D | fur.glsl | 22 g_position = vec4(g_position.xyz + offset, g_position.w); 33 v_viewDir = normalize(u_cameraPosition.xyz - g_position.xyz) * worldToTangent; 78 float NL = dot(N.xyz, L); 79 float NH = max(0.0, dot(N.xyz, H));
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D | reflect.glsl | 22 vec3 viewDir = normalize(u_cameraPosition.xyz - g_position.xyz); 56 vec4 N = vec4(normalize(texture2D(u_normalTexture, g_texCoord0).xyz * 2.0 - 1.0), 1.0); 61 vec3 reflectDir = normalize(v_reflect) + (vec3(0.0, 0.0, 1.0) - N.xyz);
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderStructTests.cpp | 238 c.color.xyz() = c.coords.swizzle(0,1,2); in init() 265 c.color.xyz() = c.coords.swizzle(0,1,2); in init() 291 c.color.xyz() = c.coords.swizzle(3,2,1); in init() 319 c.color.xyz() = c.coords.swizzle(1,2,0); in init() 345 c.color.xyz() = c.coords.swizzle(2,1,0); in init() 371 c.color.xyz() = c.coords.swizzle(2,1,0); in init() 435 c.color.xyz() = c.coords.swizzle(2,0,3); in init() 499 c.color.xyz() = c.coords.swizzle(2,0,3); in init() 526 c.color.xyz() = c.coords.swizzle(0,1,2); in init() 558 c.color.xyz() = c.coords.swizzle(0,1,2); in init() [all …]
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/external/pdfium/third_party/lcms2-2.6/src/ |
D | cmspcs.c | 134 void CMSEXPORT cmsXYZ2Lab(const cmsCIEXYZ* WhitePoint, cmsCIELab* Lab, const cmsCIEXYZ* xyz) in cmsXYZ2Lab() argument 141 fx = f(xyz->X / WhitePoint->X); in cmsXYZ2Lab() 142 fy = f(xyz->Y / WhitePoint->Y); in cmsXYZ2Lab() 143 fz = f(xyz->Z / WhitePoint->Z); in cmsXYZ2Lab() 152 void CMSEXPORT cmsLab2XYZ(const cmsCIEXYZ* WhitePoint, cmsCIEXYZ* xyz, const cmsCIELab* Lab) in cmsLab2XYZ() argument 163 xyz -> X = f_1(x) * WhitePoint -> X; in cmsLab2XYZ() 164 xyz -> Y = f_1(y) * WhitePoint -> Y; in cmsLab2XYZ() 165 xyz -> Z = f_1(z) * WhitePoint -> Z; in cmsLab2XYZ() 367 cmsCIEXYZ xyz; in cmsFloat2XYZEncoded() local 369 xyz.X = fXYZ -> X; in cmsFloat2XYZEncoded() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderStructTests.cpp | 178 c.color.xyz() = c.coords.swizzle(0, 1, 2); in init() 209 c.color.xyz() = c.coords.swizzle(0, 1, 2); in init() 238 c.color.xyz() = c.coords.swizzle(3, 2, 1); in init() 271 c.color.xyz() = c.coords.swizzle(1,2,0); in init() 302 c.color.xyz() = c.coords.swizzle(2, 1, 0); in init() 333 c.color.xyz() = c.coords.swizzle(2, 1, 0); in init() 408 c.color.xyz() = c.coords.swizzle(2, 0, 3); in init() 483 c.color.xyz() = c.coords.swizzle(2, 0, 3); in init() 513 c.color.xyz() = c.coords.swizzle(0, 1, 2); in init() 549 c.color.xyz() = c.coords.swizzle(0, 1, 2); in init() [all …]
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D | vktShaderRenderSwitchTests.cpp | 92 static void evalSwitchStatic (ShaderEvalContext& evalCtx) { evalCtx.color.xyz() = evalCtx.coords.sw… in evalSwitchStatic() 93 static void evalSwitchUniform (ShaderEvalContext& evalCtx) { evalCtx.color.xyz() = evalCtx.coords.s… in evalSwitchUniform() 98 case 0: evalCtx.color.xyz() = evalCtx.coords.swizzle(0,1,2); break; in evalSwitchDynamic() 99 case 1: evalCtx.color.xyz() = evalCtx.coords.swizzle(3,2,1); break; in evalSwitchDynamic() 100 case 2: evalCtx.color.xyz() = evalCtx.coords.swizzle(1,2,3); break; in evalSwitchDynamic() 101 case 3: evalCtx.color.xyz() = evalCtx.coords.swizzle(2,1,0); break; in evalSwitchDynamic() 102 default: evalCtx.color.xyz() = evalCtx.coords.swizzle(0,0,0); break; in evalSwitchDynamic()
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/external/llvm/test/Transforms/IndVarSimplify/ |
D | divide-pointer.ll | 6 …%struct.xyz = type <{ i64, i64, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i… 9 define i32 @foo(%struct.xyz* %header, i8* %p2, i8* %p3, i8* nocapture %p4) nounwind { 17 %conv135 = ptrtoint %struct.xyz* %header to i32 ; <i32> [#uses=1] 31 define i32 @same_thing_but_signed(%struct.xyz* %header, i8* %p2, i8* %p3, i8* nocapture %p4) nounwi… 39 %conv135 = ptrtoint %struct.xyz* %header to i32 ; <i32> [#uses=1] 53 define i32 @same_thing_but_multiplied(%struct.xyz* %header, i8* %p2, i8* %p3, i8* nocapture %p4) no… 61 %conv135 = ptrtoint %struct.xyz* %header to i32 ; <i32> [#uses=1] 75 define i32 @same_thing_but_xored(%struct.xyz* %header, i8* %p2, i8* %p3, i8* nocapture %p4) nounwin… 83 %conv135 = ptrtoint %struct.xyz* %header to i32 ; <i32> [#uses=1]
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/external/mesa3d/src/glsl/builtins/ir/ |
D | outerProduct.ir | 16 …(assign (xyz) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref u) (swiz x (v… 17 …(assign (xyz) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref u) (swiz y (v… 45 …(assign (xyz) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref u) (swiz x (v… 46 …(assign (xyz) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref u) (swiz y (v… 47 …(assign (xyz) (array_ref (var_ref m) (constant int (2))) (expression vec3 * (var_ref u) (swiz z (v… 76 …(assign (xyz) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref u) (swiz x (v… 77 …(assign (xyz) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref u) (swiz y (v… 78 …(assign (xyz) (array_ref (var_ref m) (constant int (2))) (expression vec3 * (var_ref u) (swiz z (v… 79 …(assign (xyz) (array_ref (var_ref m) (constant int (3))) (expression vec3 * (var_ref u) (swiz w (v…
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/external/pcre/dist/testdata/ |
D | testinput8 | 37 xyz\nabc 41 xyz\nabc 49 xyz\nabc 55 xyz\nabc 68 xyz 75 xyz 196 xyz 207 xyz 211 xyz 216 xyz [all …]
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D | testoutput8 | 98 xyz\nabc 104 xyz\nabc 118 xyz\nabc 128 xyz\nabc 150 xyz 162 xyz 297 0: xyz 387 xyz 388 0: xyz 414 xyz [all …]
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/external/opencv3/modules/cudastereo/src/cuda/ |
D | util.cu | 57 __global__ void reprojectImageTo3D(const PtrStepSz<T> disp, PtrStep<D> xyz) in reprojectImageTo3D() argument 79 xyz(y, x) = v; in reprojectImageTo3D() 83 …void reprojectImageTo3D_gpu(const PtrStepSzb disp, PtrStepSzb xyz, const float* q, cudaStream_t st… in reprojectImageTo3D_gpu() argument 90 reprojectImageTo3D<T, D><<<grid, block, 0, stream>>>((PtrStepSz<T>)disp, (PtrStepSz<D>)xyz); in reprojectImageTo3D_gpu() 97 …template void reprojectImageTo3D_gpu<uchar, float3>(const PtrStepSzb disp, PtrStepSzb xyz, const f… 98 …template void reprojectImageTo3D_gpu<uchar, float4>(const PtrStepSzb disp, PtrStepSzb xyz, const f… 99 …template void reprojectImageTo3D_gpu<short, float3>(const PtrStepSzb disp, PtrStepSzb xyz, const f… 100 …template void reprojectImageTo3D_gpu<short, float4>(const PtrStepSzb disp, PtrStepSzb xyz, const f…
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/external/libgdx/tests/gdx-tests-android/assets/data/shaders/ |
D | projtex-vert.glsl | 18 vec3 worldNormal = (u_modelNormal * vec4(a_normal, 1)).xyz; 20 v_position = worldPos.xyz; 21 v_normal = worldNormal.xyz;
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