/external/libgdx/extensions/gdx-bullet/jni/swig-src/linearmath/com/badlogic/gdx/physics/bullet/linearmath/ |
D | btQuaternion.java | 72 public btQuaternion(float yaw, float pitch, float roll) { in btQuaternion() argument 73 this(LinearMathJNI.new_btQuaternion__SWIG_3(yaw, pitch, roll), true); in btQuaternion() 80 public void setEuler(float yaw, float pitch, float roll) { in setEuler() argument 81 LinearMathJNI.btQuaternion_setEuler(swigCPtr, this, yaw, pitch, roll); in setEuler() 84 public void setEulerZYX(float yaw, float pitch, float roll) { in setEulerZYX() argument 85 LinearMathJNI.btQuaternion_setEulerZYX(swigCPtr, this, yaw, pitch, roll); in setEulerZYX()
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/external/vulkan-validation-layers/libs/glm/gtx/ |
D | euler_angles.inl | 141 T const & yaw, argument 146 T tmp_ch = glm::cos(yaw); 147 T tmp_sh = glm::sin(yaw); 176 T const & yaw, argument 181 T tmp_ch = glm::cos(yaw); 182 T tmp_sh = glm::sin(yaw);
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D | euler_angles.hpp | 118 T const & yaw, 126 T const & yaw,
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/ |
D | FrameBufferCubemapTest.java | 99 float yaw, pitch, roll; field in FrameBufferCubemapTest 115 yaw += 45 * Gdx.graphics.getDeltaTime(); in renderCube() 116 cubeInstance.transform.setFromEulerAngles(yaw, pitch, roll); in renderCube()
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/LinearMath/ |
D | btMatrix3x3.h | 284 void setEulerYPR(const btScalar& yaw, const btScalar& pitch, const btScalar& roll) in ATTRIBUTE_ALIGNED16() 286 setEulerZYX(roll, pitch, yaw); in ATTRIBUTE_ALIGNED16() 492 void getEulerYPR(btScalar& yaw, btScalar& pitch, btScalar& roll) const in ATTRIBUTE_ALIGNED16() 496 yaw = btScalar(btAtan2(m_el[1].x(), m_el[0].x())); in ATTRIBUTE_ALIGNED16() 503 if (yaw>0) in ATTRIBUTE_ALIGNED16() 504 yaw-=SIMD_PI; in ATTRIBUTE_ALIGNED16() 506 yaw+=SIMD_PI; in ATTRIBUTE_ALIGNED16() 521 …void getEulerZYX(btScalar& yaw, btScalar& pitch, btScalar& roll, unsigned int solution_number = 1)… in ATTRIBUTE_ALIGNED16() 525 btScalar yaw; in ATTRIBUTE_ALIGNED16() member 537 euler_out.yaw = 0; in ATTRIBUTE_ALIGNED16() [all …]
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D | btQuaternion.h | 101 btQuaternion(const btScalar& yaw, const btScalar& pitch, const btScalar& roll) in btQuaternion() argument 104 setEuler(yaw, pitch, roll); in btQuaternion() 106 setEulerZYX(yaw, pitch, roll); in btQuaternion() 124 void setEuler(const btScalar& yaw, const btScalar& pitch, const btScalar& roll) in setEuler() argument 126 btScalar halfYaw = btScalar(yaw) * btScalar(0.5); in setEuler() 144 void setEulerZYX(const btScalar& yaw, const btScalar& pitch, const btScalar& roll) in setEulerZYX() argument 146 btScalar halfYaw = btScalar(yaw) * btScalar(0.5); in setEulerZYX()
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/external/icu/icu4c/source/data/locales/ |
D | kam.txt | 65 "Ĩyawĩoo", 230 dn{"Ĩyakwakya/Ĩyawĩoo"}
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D | ee.txt | 298 "yaw", 316 "yaw", 336 "yaw", 354 "yaw",
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/external/opencv3/modules/python/test/ |
D | camera_calibration.py | 185 yaw = math.pi * math.sin(i * .01 * rnds[4] + rnds[5]) 190 roll,pitch,yaw = (0,0,0) 195 rz = transformations.euler_matrix(roll, pitch, yaw)
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/external/libgdx/gdx/src/com/badlogic/gdx/math/ |
D | Quaternion.java | 121 public Quaternion setEulerAngles (float yaw, float pitch, float roll) { in setEulerAngles() argument 122 …return setEulerAnglesRad(yaw * MathUtils.degreesToRadians, pitch * MathUtils.degreesToRadians, roll in setEulerAngles() 131 public Quaternion setEulerAnglesRad (float yaw, float pitch, float roll) { in setEulerAnglesRad() argument 138 final float hy = yaw * 0.5f; in setEulerAnglesRad()
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D | Matrix4.java | 785 public Matrix4 setFromEulerAngles (float yaw, float pitch, float roll) { in setFromEulerAngles() argument 786 quat.setEulerAngles(yaw, pitch, roll); in setFromEulerAngles() 795 public Matrix4 setFromEulerAnglesRad (float yaw, float pitch, float roll) { in setFromEulerAnglesRad() argument 796 quat.setEulerAnglesRad(yaw, pitch, roll); in setFromEulerAnglesRad()
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/external/ceres-solver/include/ceres/ |
D | rotation.h | 450 const T yaw(euler[2] * degrees_to_radians); in EulerAnglesToRotationMatrix() 452 const T c1 = cos(yaw); in EulerAnglesToRotationMatrix() 453 const T s1 = sin(yaw); in EulerAnglesToRotationMatrix()
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/external/vulkan-validation-layers/libs/glm/gtc/ |
D | quaternion.inl | 96 // valType const & yaw, 100 // tvec3<valType> eulerAngle(pitch * valType(0.5), yaw * valType(0.5), roll * valType(0.5)); 641 return detail::tvec3<T, P>(pitch(x), yaw(x), roll(x)); 673 GLM_FUNC_QUALIFIER T yaw function 681 # pragma message("GLM: yaw function returning degrees is deprecated. #define GLM_FORCE_RADIANS bef…
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D | quaternion.hpp | 284 GLM_FUNC_DECL T yaw(detail::tquat<T, P> const & x);
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/decals/ |
D | Decal.java | 159 public void setRotation (float yaw, float pitch, float roll) { in setRotation() argument 160 rotation.setEulerAngles(yaw, pitch, roll); in setRotation()
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/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/emu/com/badlogic/gdx/math/ |
D | Matrix4.java | 863 public Matrix4 setFromEulerAngles (float yaw, float pitch, float roll) { in setFromEulerAngles() argument 864 quat.setEulerAngles(yaw, pitch, roll); in setFromEulerAngles() 873 public Matrix4 setFromEulerAnglesRad (float yaw, float pitch, float roll) { in setFromEulerAnglesRad() argument 874 quat.setEulerAnglesRad(yaw, pitch, roll); in setFromEulerAnglesRad()
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/external/opencv3/doc/tutorials/calib3d/real_time_pose/ |
D | real_time_pose.markdown | 654 KF.measurementMatrix.at<double>(5,11) = 1; // yaw 707 measurements.at<double>(5) = measured_eulers.at<double>(2); // yaw
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/external/ceres-solver/docs/source/ |
D | modeling.rst | 1598 The {pitch,roll,yaw} Euler angles are rotations around the {x,y,z}
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