Searched refs:ASTC (Results 1 – 19 of 19) sorted by relevance
/frameworks/compile/slang/ |
D | slang_rs_export_reduce.cpp | 106 ASTC(anASTContext), in StateOfAnalyzeTranslationUnit() 134 clang::ASTContext &ASTC; member 397 …mAccumulatorTypeSize = S.ASTC.getTypeSizeInChars(S.FnAccumulatorParamFirstTy->getPointeeType()).ge… in analyzeAccumulator() 417 } else if (RSExportType::ValidateType(&S.RSC, S.ASTC, ParamQType, Param, Param->getLocStart(), in analyzeAccumulator() 712 } else if (RSExportType::ValidateType(&S.RSC, S.ASTC, PointeeQType, in analyzeResultType()
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D | slang_rs_pragma_handler.cpp | 236 clang::ASTContext &ASTC = mContext->getASTContext(); in MarkUsed() local 237 clang::TranslationUnitDecl *TUDecl = ASTC.getTranslationUnitDecl(); in MarkUsed()
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/frameworks/base/docs/html-intl/intl/zh-cn/about/versions/ |
D | lollipop.jd | 148 <p class="img-caption">Gameloft 开发的《骑士对决》采用了 AEP 中的 ASTC(自适应可伸缩纹理压缩)和 ES 3.1 中的计算着色器,不仅打造出 HDR(高动态范… 151 …ong>Android 扩展程序包</strong> (AEP),这是一组 OpenGL ES 扩展程序,可让您使用镶嵌图案着色器、几何图形着色器、ASTC 纹理压缩、按样本插入和着色以及其他高级…
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D | android-5.0.jd | 350 <li>ASTC (LDR) 纹理压缩格式</li>
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/frameworks/base/docs/html-intl/intl/zh-tw/about/versions/ |
D | lollipop.jd | 148 <p class="img-caption">Gameloft 開發的《決鬥騎士》採用 AEP 的 ASTC (自動調整可縮放紋理壓縮) 和 ES 3.1 中的運算著色器,完美呈現了 HDR (高動… 151 …>Android 擴充功能套件</strong> (AEP)。這組 OpenGL ES 擴充功能可讓您存取下列功能:曲面細分著色器、幾何圖形著色器、ASTC 紋理壓縮、取樣差補和著色,以及其他進階…
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D | android-5.0.jd | 348 <li>ASTC (LDR) 紋理壓縮格式</li>
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/frameworks/base/docs/html-intl/intl/ru/about/versions/ |
D | lollipop.jd | 147 <p class="img-caption">В игре Rival Knights от Gameloft используется технология ASTC (адаптивное ма… 150 …п к таким функциям как мозаичные и геометрические шейдеры, сжатие текстур ASTC, посэмпловая интерп…
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D | android-5.0.jd | 349 <li>Формат сжатия текстур ASTC (LDR).</li>
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/frameworks/base/docs/html-intl/intl/ko/about/versions/ |
D | lollipop.jd | 149 <p class="img-caption">Gameloft의 Rival Knights는 AEP의 ASTC(Adaptive Scalable Texture Compression) 및 … 152 <p>또한 Android 5.0에서는 테셀레이션 셰이더, 도형 셰이더, ASTC 텍스처 압축, 샘플당 보간과 음영 및 기타 고급 렌더링 기능에 액세스할 수 있게 해 주는 Open…
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D | android-5.0.jd | 349 <li>ASTC(LDR) 텍스처 압축 형식</li>
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/frameworks/base/docs/html-intl/intl/ja/about/versions/ |
D | lollipop.jd | 147 <p class="img-caption">Gameloft の Rival Knights では、AEP の ASTC(Adaptive Scalable Texture Compression… 150 …g>Android Extension Pack</strong>(AEP)も追加されており、テッセレーション シェーダー、ジオメトリ シェーダー、ASTC テクスチャ圧縮、サンプル単位での補間と…
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D | android-5.0.jd | 348 <li>ASTC(LDR)テクスチャ圧縮形式</li>
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/frameworks/base/docs/html/about/versions/ |
D | lollipop.jd | 150 <p class="img-caption">Gameloft's Rival Knights uses ASTC (Adaptive Scalable Texture Compression) f… 155 … give you access to features like tessellation shaders, geometry shaders, ASTC texture compression…
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D | android-5.0.jd | 382 <li>ASTC (LDR) texture compression format</li>
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/frameworks/base/docs/html-intl/intl/pt-br/about/versions/ |
D | lollipop.jd | 150 …Knights, da Gameloft, usa compressão de texturas escalonáveis adaptáveis (ASTC) de AEP e sombreado… 153 …ombreadores de mosaico, sombreadores de geometria, compressão de texturas ASTC, interpolação por a…
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D | android-5.0.jd | 346 <li>Formato de compactação de textura ASTC (LDR)</li>
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/frameworks/base/docs/html-intl/intl/es/about/versions/ |
D | lollipop.jd | 147 <p class="img-caption">Rival Knights de Gameloft usa compresión de texturas ASTC (Adaptive Scalable… 150 …iones como sombreadores de teselación y geometría, compresión de texturas ASTC, interpolación y so…
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D | android-5.0.jd | 348 <li>formato de compresión de texturas ASTC (LDR);</li>
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/frameworks/native/vulkan/api/ |
D | vulkan.api | 2240 …VkBool32 textureCompressionASTC_LDR /// ASTC LDR…
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