Searched refs:DEBUG_ANIM (Results 1 – 9 of 9) sorted by relevance
19 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM;323 if (false && DEBUG_ANIM) Slog.v(TAG, in stepAnimation()332 if (DEBUG_ANIM) Slog.v(TAG, "Finished animation in " + mAppToken + " @ " in stepAnimation()369 if (DEBUG_ANIM) Slog.v(TAG, in stepAnimationLocked()419 if (DEBUG_ANIM) Slog.v(TAG, in stepAnimationLocked()
43 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM;452 if (DEBUG_ANIM) Slog.v(TAG, "Loading animations: layout params pkg=" in getCachedAnimations()464 if (DEBUG_ANIM) Slog.v(TAG, "Loading animations: picked package=" in getCachedAnimations()473 if (DEBUG_ANIM) Slog.v(TAG, "Loading animations: package=" in getCachedAnimations()479 if (DEBUG_ANIM) Slog.v(TAG, "Loading animations: picked package=" in getCachedAnimations()1443 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) Slog.v(TAG, in loadAnimation()1453 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) Slog.v(TAG, in loadAnimation()1459 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) Slog.v(TAG, in loadAnimation()1467 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) Slog.v(TAG, in loadAnimation()1474 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) Slog.v(TAG, in loadAnimation()[all …]
41 static final boolean DEBUG_ANIM = false; field in WindowManagerDebugConfig
29 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM;347 if (DEBUG_ANIM) Slog.d(TAG, in cancelExitAnimationForNextAnimationLocked()368 if (false && DEBUG_ANIM) Slog.v(TAG, "Stepped animation in " + this + ": more=" + more in stepAnimation()387 if (DEBUG_ANIM) Slog.v( in stepAnimationLocked()416 if (DEBUG_ANIM) Slog.v( in stepAnimationLocked()453 if (DEBUG_ANIM) Slog.v( in stepAnimationLocked()509 if (DEBUG_ANIM) Slog.v( in finishExit()603 if (DEBUG_SURFACE_TRACE || DEBUG_ANIM || SHOW_TRANSACTIONS || DEBUG_ORIENTATION) in finishDrawingLocked()626 if (DEBUG_SURFACE_TRACE || DEBUG_ANIM) { in commitFinishDrawingLocked()679 if (DEBUG_ANIM) Slog.i(TAG, in createSurfaceLocked()[all …]
20 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM;49 private static final boolean DEBUG = DEBUG_LOCAL || DEBUG_ANIM;
23 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM;188 if (DEBUG_STARTING_WINDOW || DEBUG_ANIM) Slog.v(TAG, "Finish starting " in onFirstWindowDrawn()518 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) Slog.d(TAG, in stopUsingSavedSurfaceLocked()569 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) Slog.d(TAG, in restoreSavedSurfaces()
29 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM;188 if (DEBUG_ANIM) Slog.v(TAG, in updateAppWindowsLocked()216 if (DEBUG_ANIM) Slog.v(TAG, in updateAppWindowsLocked()344 if (DEBUG_KEYGUARD || DEBUG_ANIM || in updateWindowsLocked()
99 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM;2077 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) { in destroyOrSaveSurface()2104 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) { in destroySavedSurface()2134 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) { in restoreSavedSurface()2165 if (DEBUG_ANIM) Slog.d(TAG, in clearAnimatingWithSavedSurface()
217 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM;2885 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) { in relayoutWindow()3196 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) Slog.v(TAG_WM, in applyAnimationLocked()3234 if (DEBUG_ANIM) logWithStack(TAG, "Loaded animation " + a + " for " + atoken); in applyAnimationLocked()9549 if (DEBUG_SURFACE_TRACE || DEBUG_ANIM || DEBUG_ORIENTATION || DEBUG_RESIZE) { in updateResizingWindows()