Searched refs:PROPERTY_MORPH_MATRIX_MASK (Results 1 – 1 of 1) sorted by relevance
59 private static final int PROPERTY_MORPH_MATRIX_MASK = 0x40; field in AnimationSet221 boolean noMatrix = (mFlags & PROPERTY_MORPH_MATRIX_MASK) == 0; in addAnimation()223 mFlags |= PROPERTY_MORPH_MATRIX_MASK; in addAnimation()517 return (mFlags & PROPERTY_MORPH_MATRIX_MASK) == PROPERTY_MORPH_MATRIX_MASK; in willChangeTransformationMatrix()