Searched refs:READY_TO_SHOW (Results 1 – 3 of 3) sorted by relevance
209 static final int READY_TO_SHOW = 3; field in WindowStateAnimator218 case READY_TO_SHOW: return "READY_TO_SHOW"; in drawStateToString()623 if (mDrawState != COMMIT_DRAW_PENDING && mDrawState != READY_TO_SHOW) { in commitFinishDrawingLocked()629 mDrawState = READY_TO_SHOW; in commitFinishDrawingLocked()1741 if (mDrawState == READY_TO_SHOW && mWin.isReadyForDisplayIgnoringKeyguard()) { in performShowLocked()
40 import static com.android.server.wm.WindowStateAnimator.READY_TO_SHOW;469 if (winAnimator.mDrawState == READY_TO_SHOW) { in updateWindowsLocked()
1385 || mWinAnimator.mDrawState == WindowStateAnimator.READY_TO_SHOW in isDrawFinishedLw()1396 (mWinAnimator.mDrawState == WindowStateAnimator.READY_TO_SHOW in isDrawnLw()2131 mWinAnimator.mDrawState = WindowStateAnimator.READY_TO_SHOW; in restoreSavedSurface()