Searched refs:TWO_PHASE_ANIMATION (Results 1 – 1 of 1) sorted by relevance
50 static final boolean TWO_PHASE_ANIMATION = false; field in ScreenRotationAnimation375 if (TWO_PHASE_ANIMATION) { in setRotationInTransaction()405 if (TWO_PHASE_ANIMATION && mFinishExitAnimation == null in startAnimation()486 if (TWO_PHASE_ANIMATION && firstStart) { in startAnimation()519 if (TWO_PHASE_ANIMATION && firstStart) { in startAnimation()684 if (TWO_PHASE_ANIMATION) { in kill()727 return hasAnimations() || (TWO_PHASE_ANIMATION && mFinishAnimReady); in isAnimating()735 return (TWO_PHASE_ANIMATION && in hasAnimations()753 if (TWO_PHASE_ANIMATION) { in stepAnimation()777 if (TWO_PHASE_ANIMATION) { in stepAnimation()[all …]