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Searched refs:backingLayer (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/
DDeferredLayerUpdater.h89 Layer* backingLayer() { in backingLayer() function
DDisplayListCanvas.cpp226 addDrawOp(new (alloc()) DrawLayerOp(layerHandle->backingLayer())); in drawLayer()
DRecordingCanvas.cpp612 layerHandle->backingLayer())); in drawLayer()
/frameworks/base/libs/hwui/renderthread/
DCanvasContext.cpp713 return LayerRenderer::copyLayer(mRenderThread.renderState(), layer->backingLayer(), bitmap); in copyLayerInto()
/frameworks/base/libs/hwui/tests/unit/
DFrameBuilderTests.cpp671 layerUpdater->backingLayer()->setRenderTarget(GL_NONE); // Should be rejected in RENDERTHREAD_TEST()