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Searched refs:bpr (Results 1 – 6 of 6) sorted by relevance

/frameworks/native/opengl/libagl/
Dtexture.cpp372 const int32_t bpr = ((width * pixelFormat.size) + align) & ~align; in createTextureSurface() local
373 const size_t size = bpr * height; in createTextureSurface()
374 const int32_t stride = bpr / pixelFormat.size; in createTextureSurface()
380 width, height, stride, formatIdx, compressedFormat, bpr); in createTextureSurface()
391 width, height, stride, formatIdx, compressedFormat, bpr); in createTextureSurface()
1194 const int32_t bpr = ((width * pixelFormat.size) + align) & ~align; in glTexImage2D() local
1195 const size_t size = bpr * height; in glTexImage2D()
1196 const int32_t stride = bpr / pixelFormat.size; in glTexImage2D()
1278 const int32_t bpr = ((width * pixelFormat.size) + align) & ~align; in glTexSubImage2D() local
1279 const size_t size = bpr * height; in glTexSubImage2D()
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DTextureObjectManager.h56 int format, int compressedFormat, int bpr);
Dmipmap.cpp46 const int bpr = w * pixelFormat.size; in buildAPyramid() local
48 base->format, base->compressedFormat, bpr) != NO_ERROR) { in buildAPyramid()
DTextureObjectManager.cpp162 int format, int compressedFormat, int bpr) in reallocate() argument
164 const size_t size = h * bpr; in reallocate()
/frameworks/base/libs/input/
DSpriteController.cpp212 ssize_t bpr = outBuffer.stride * bytesPerPixel(outBuffer.format); in doUpdateSprites() local
214 outBuffer.bits, bpr); in doUpdateSprites()
/frameworks/base/core/jni/
Dandroid_view_Surface.cpp328 ssize_t bpr = outBuffer.stride * bytesPerPixel(outBuffer.format); in nativeLockCanvas() local
329 bitmap.setInfo(info, bpr); in nativeLockCanvas()