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Searched refs:commonDeltaY (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/inputflinger/
DInputReader.cpp5662 float commonDeltaX = 0, commonDeltaY = 0; in preparePointerGestures() local
5676 commonDeltaY = delta.dy; in preparePointerGestures()
5679 commonDeltaY = calculateCommonVector(commonDeltaY, delta.dy); in preparePointerGestures()
5790 && (commonDeltaX || commonDeltaY)) { in preparePointerGestures()
5799 mPointerGesture.referenceTouchY += commonDeltaY; in preparePointerGestures()
5802 commonDeltaY *= mPointerYMovementScale; in preparePointerGestures()
5804 rotateDelta(mSurfaceOrientation, &commonDeltaX, &commonDeltaY); in preparePointerGestures()
5805 mPointerVelocityControl.move(when, &commonDeltaX, &commonDeltaY); in preparePointerGestures()
5808 mPointerGesture.referenceGestureY += commonDeltaY; in preparePointerGestures()
5837 commonDeltaY); in preparePointerGestures()