Searched refs:dsq (Results 1 – 3 of 3) sorted by relevance
199 double dsq = dx * dx + dy * dy; in drawArc() local200 if (dsq == 0.0) { in drawArc()204 double disc = 1.0 / dsq - 1.0 / 4.0; in drawArc()206 ALOGW("Points are too far apart %f", dsq); in drawArc()207 float adjust = (float) (sqrt(dsq) / 1.99999); in drawArc()
618 double dsq = dx * dx + dy * dy; in drawArc() local619 if (dsq == 0.0) { in drawArc()623 double disc = 1.0 / dsq - 1.0 / 4.0; in drawArc()625 Log.w(LOGTAG, "Points are too far apart " + dsq); in drawArc()626 float adjust = (float) (Math.sqrt(dsq) / 1.99999); in drawArc()
720 double dsq = dx * dx + dy * dy; in drawArc() local721 if (dsq == 0.0) { in drawArc()725 double disc = 1.0 / dsq - 1.0 / 4.0; in drawArc()727 LOGGER.log(Level.FINE, "Points are too far apart " + dsq); in drawArc()728 float adjust = (float) (Math.sqrt(dsq) / 1.99999); in drawArc()