/frameworks/base/core/java/android/hardware/camera2/params/ |
D | StreamConfigurationMap.java | 1141 static int[] imageFormatToPublic(int[] formats) { in imageFormatToPublic() argument 1142 if (formats == null) { in imageFormatToPublic() 1146 for (int i = 0; i < formats.length; ++i) { in imageFormatToPublic() 1147 formats[i] = imageFormatToPublic(formats[i]); in imageFormatToPublic() 1150 return formats; in imageFormatToPublic() 1245 public static int[] imageFormatToInternal(int[] formats) { in imageFormatToInternal() argument 1246 if (formats == null) { in imageFormatToInternal() 1250 for (int i = 0; i < formats.length; ++i) { in imageFormatToInternal() 1251 formats[i] = imageFormatToInternal(formats[i]); in imageFormatToInternal() 1254 return formats; in imageFormatToInternal() [all …]
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/frameworks/av/services/audiopolicy/ |
D | audio_policy.conf | 109 formats AUDIO_FORMAT_PCM_16_BIT 118 formats AUDIO_FORMAT_PCM_16_BIT 132 formats AUDIO_FORMAT_PCM_16_BIT 140 formats AUDIO_FORMAT_PCM_16_BIT
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/frameworks/av/services/audioflinger/tests/ |
D | test-mixer.cpp | 105 std::vector<audio_format_t> formats; in main() local 156 formats.resize(argc); in main() 172 formats[i] = AUDIO_FORMAT_PCM_FLOAT; in main() 175 formats[i] = AUDIO_FORMAT_PCM_16_BIT; in main() 190 formats[i] = AUDIO_FORMAT_PCM_FLOAT; in main() 193 formats[i] = AUDIO_FORMAT_PCM_16_BIT; in main() 203 formats[i] = AUDIO_FORMAT_PCM_FLOAT; in main() 206 formats[i] = AUDIO_FORMAT_PCM_16_BIT; in main() 250 formats[i], AUDIO_SESSION_OUTPUT_MIX); in main() 265 (void *)(uintptr_t)formats[i]); in main()
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/frameworks/native/opengl/libagl/ |
D | state.cpp | 371 GGLFormat const * formats = gglGetPixelFormatTable(); in glGetIntegerv() local 372 params[0] = formats[index].ah - formats[index].al; in glGetIntegerv() 377 GGLFormat const * formats = gglGetPixelFormatTable(); in glGetIntegerv() local 378 params[0] = formats[index].rh - formats[index].rl; in glGetIntegerv() 383 GGLFormat const * formats = gglGetPixelFormatTable(); in glGetIntegerv() local 384 params[0] = formats[index].gh - formats[index].gl; in glGetIntegerv() 389 GGLFormat const * formats = gglGetPixelFormatTable(); in glGetIntegerv() local 390 params[0] = formats[index].bh - formats[index].bl; in glGetIntegerv()
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/frameworks/base/docs/html/guide/topics/manifest/ |
D | supports-gl-texture-element.jd | 11 to the texture compression formats that they support, to ensure that 49 texture compression formats, you can declare multiple 61 you declare all of the texture compression formats (from the list below) that 65 compression formats using the same set of well-known strings, as listed below. 67 are strings, applications are free to declare other formats as needed.</p> 158 <li>Texture compression formats that are supported by the application — 159 an application declares its supported texture compression formats in 161 <li>Texture compression formats that are supported by the GPU on the device — 162 a device reports the formats it supports as read-only system properties.</li> 173 the service compares the texture compression formats supported by the application [all …]
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/frameworks/base/media/java/android/media/ |
D | AudioPort.java | 81 int[] formats, AudioGain[] gains) { in AudioPort() argument 89 mFormats = formats; in AudioPort() 151 public int[] formats() { in formats() method in AudioPort
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D | EncoderCapabilities.java | 115 int[] formats = new int[nFormats]; in getOutputFileFormats() local 117 formats[i] = native_get_file_format(i); in getOutputFileFormats() 119 return formats; in getOutputFileFormats()
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D | AudioMixPort.java | 35 int[] formats, AudioGain[] gains) { in AudioMixPort() argument 37 formats, gains); in AudioMixPort()
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D | AudioDevicePort.java | 41 int[] formats, AudioGain[] gains, int type, String address) { in AudioDevicePort() argument 45 deviceName, samplingRates, channelMasks, channelIndexMasks, formats, gains); in AudioDevicePort()
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D | AudioFormat.java | 559 public static int[] filterPublicFormats(int[] formats) { in filterPublicFormats() argument 560 if (formats == null) { in filterPublicFormats() 563 int[] myCopy = Arrays.copyOf(formats, formats.length); in filterPublicFormats()
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/frameworks/av/services/audiopolicy/common/managerdefinitions/include/ |
D | AudioProfile.h | 160 FormatVector formats; in addProfileFromHal() local 161 formats.add(profileToAdd->getFormat()); in addProfileFromHal() 162 setFormats(FormatVector(formats)); in addProfileFromHal() 254 void setFormats(const FormatVector &formats) in setFormats() argument 261 for (size_t i = 0; i < formats.size(); i++) { in setFormats() 262 sp<AudioProfile> profile = new AudioProfile(formats[i], in setFormats()
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D | TypeConverter.h | 144 static FormatTraits::Collection formatsFromString(const std::string &formats, const char *del = "|") 147 FormatConverter::collectionFromString(formats, formatCollection, del);
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/frameworks/native/opengl/tests/hwc/ |
D | hwcCommit.cpp | 236 static vector<string> formats; variable 395 formats.push_back(hwcTestGraphicFormat[n1].desc); in main() 401 formats.push_back(argv[optind]); in main() 407 for (vector<string>::iterator it = formats.begin(); in main() 408 it != formats.end(); ++it) { in main() 428 for (vector<string>::iterator itFormat = formats.begin(); in main() 429 itFormat != formats.end(); ++itFormat) { in main() 564 for (vector<string>::iterator it = formats.begin(); in main() 565 it != formats.end(); ++it) { in main() 591 for (vector<string>::iterator it = formats.begin(); in main() [all …]
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/frameworks/av/services/audiopolicy/common/managerdefinitions/src/ |
D | ConfigParsingUtils.cpp | 160 FormatVector formats; in loadHwModuleProfile() local 165 formats = formatsFromString(node->value); in loadHwModuleProfile() 191 if (formats.isEmpty()) { in loadHwModuleProfile() 198 for (size_t i = 0; i < formats.size(); i++) { in loadHwModuleProfile() 201 sp<AudioProfile> profileToAdd = new AudioProfile(formats[i], channels, sampleRates); in loadHwModuleProfile() 202 profileToAdd->setDynamicFormat(formats[i] == gDynamicFormat); in loadHwModuleProfile()
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/frameworks/compile/slang/lit-tests/ |
D | lit.cfg | 12 import lit.formats 13 config.test_format = lit.formats.ShTest() 26 # target_triple: Used by ShTest and TclTest formats for XFAIL checks.
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/frameworks/compile/libbcc/tests/libbcc/ |
D | lit.cfg | 14 import lit.formats 15 config.test_format = lit.formats.ShTest()
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/frameworks/rs/api/ |
D | rs_object_types.spec | 157 graphical data formats and represent vectors with per vector member sizes which are treated 181 texture formats. 195 Android YUV formats that can be associated with a RenderScript Type.
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/frameworks/base/docs/html/topic/performance/power/network/ |
D | action-any-traffic.jd | 48 language-flexibility, they are bandwidth-heavy formats, with 49 high serialization costs in the Android platform. Binary serialization formats, 53 of serialized data on a regular basis, these formats can yield benefits for decoding time and
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/frameworks/base/media/jni/ |
D | android_media_MediaProfiles.cpp | 58 Vector<output_format> formats = sProfiles->getOutputFileFormats(); in android_media_MediaProfiles_native_get_file_format() local 59 int nSize = formats.size(); in android_media_MediaProfiles_native_get_file_format() 64 return static_cast<jint>(formats[index]); in android_media_MediaProfiles_native_get_file_format()
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/frameworks/base/docs/html/training/multiple-apks/ |
D | texture.jd | 43 …e APKs of your app, each supporting a different subset of OpenGL texture formats. You will also g… 56 formats at runtime</a>. Depending on your situation, it might be easier to bundle all formats with 80 particular texture formats. Note that it’s generally a good idea for one of your APKs to support 85 order of preference. Create a chart including all the formats that your application is going to 102 "red", instead of "The one that supports ETC1 texture formats", etc.</p> 160 <li>If <em>any</em> of the texture formats listed in your APK are supported by the device on market, 165 instance, be <em>very</em> careful about using different GL formats in the same application. If you 167 would necessarily indicate support for both formats. A device that <em>only</em> supported ETC1 199 <p> Assuming that PowerVR and ATI formats are both preferred over ETC1 when available, than
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/frameworks/wilhelm/tests/sandbox/ |
D | configbq.c | 33 PCM formats[] = { variable 98 for (format = formats; format->numChannels; ++format) { in main()
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/frameworks/base/docs/html/guide/topics/graphics/ |
D | opengl.jd | 243 compression formats, you must declare the formats your application supports in your manifest file 246 formats, see <a href="#textures">Texture compression support</a>. 516 investigate other texture compression formats available on your target devices.</p> 518 <p>The ETC2/EAC texture compression formats are guaranteed to be available when using the OpenGL ES 522 <p>Beyond the ETC formats, Android devices have varied support for texture compression based on 525 support. In order to determine what texture formats are supported on a given device, you must <a 527 which identify what texture compression formats (and other OpenGL features) are supported by the 528 device. Some commonly supported texture compression formats are as follows:</p> 548 4-bit alpha or 8-bit alpha channels. These formats are represented by the following OpenGL extension 568 <p class="warning"><strong>Warning:</strong> These texture compression formats are <em>not [all …]
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/frameworks/base/docs/html/guide/appendix/ |
D | index.jd | 5 <dt><a href="media-formats.html">Supported Android Media Formats</a></dt>
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/frameworks/native/vulkan/libvulkan/ |
D | swapchain.h | 30 …matsKHR(VkPhysicalDevice pdev, VkSurfaceKHR surface, uint32_t* count, VkSurfaceFormatKHR* formats);
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/frameworks/base/docs/html/distribute/tools/promote/ |
D | linking.jd | 19 <p>Google Play provides several link formats that let you bring users to your 23 <p>The link formats let you:</p> 165 <p>There are two general formats for links that are accessible to users on 166 Android devices, The two formats trigger slightly different behaviors on the 191 <h2 id="UriSummary">Summary of URL formats</h2>
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